Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 31, 2014
arrowPress Releases
October 31, 2014
PR Newswire
View All





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


LucasArts Hires  Tomb Raider  Franchise Director For Unannounced Game
LucasArts Hires Tomb Raider Franchise Director For Unannounced Game
April 1, 2011 | By Kris Graft

April 1, 2011 | By Kris Graft
Comments
    5 comments
More: Console/PC, Production



LucasArts told Gamasutra on Friday that it hired on Crystal Dynamics' former Tomb Raider creative and franchise director Tim Longo as creative director on an unannounced project.

It's not the first time that Longo has worked with LucasArts. He previously worked on LucasArts-published titles including Star Wars: Starfighter and Jedi Starfighter as lead designer, and was creative director on Star Wars: Republic Commando.

Longo even has a LucasArts credit as a playtester on the original X-Wing vs. TIE Fighter from the late 1990s. A LucasArts rep said in a statement that the company is "thrilled to welcome him back to the LucasArts family."

Longo's most recent Tomb Raider credits were on Tomb Raider: Underworld and Lara Croft: Tomb Raider Anniversary.

His former employer Crystal Dynamics is currently at work on a new Tomb Raider game, intended to revitalize and reboot the 15-year-old franchise.


Related Jobs

Infinity Ward / Activision
Infinity Ward / Activision — Woodland Hills, California, United States
[10.30.14]

Senior Sound Designer - Infinity Ward
Treyarch / Activision
Treyarch / Activision — Santa Monica, California, United States
[10.30.14]

Multiplayer Level Designer - Treyarch
Petroglyph Games
Petroglyph Games — Las Vegas, Nevada, United States
[10.29.14]

Producer
InnoGames GmbH
InnoGames GmbH — Hamburg, Germany
[10.29.14]

Community Manager The West and Tribal Wars (m/f) on -site










Comments


JB Vorderkunz
profile image
Raiders of the Lost Ark, ne1?

M C
profile image
No doubt to be followed up shortly after with: "Layoffs of the Lost Ark"



How do they keep finding suckers to go through that revolving door?

Daniel Carvalho
profile image
Boring LucasArts is boring. What, ANOTHER Star Wars game? Or wait, maybe... a new LEGO title! Oh the suspense, it's killing no one.

R G
profile image
I actually kind of want a Star Wars game. Namely, a Battlefront/Republic Commando sequel. It's games like Force Unleashed that are all about Jedi/Sith that tend to get repetitive.

Matt Cratty
profile image
You have to give them credit.



No one else can waste a diamond mine of IP greatness like Lucas Arts.


none
 
Comment: