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LucasArts Hires  Tomb Raider  Franchise Director For Unannounced Game
LucasArts Hires Tomb Raider Franchise Director For Unannounced Game
 

April 1, 2011   |   By Kris Graft

Comments 5 comments

More: Console/PC, Production





LucasArts told Gamasutra on Friday that it hired on Crystal Dynamics' former Tomb Raider creative and franchise director Tim Longo as creative director on an unannounced project.

It's not the first time that Longo has worked with LucasArts. He previously worked on LucasArts-published titles including Star Wars: Starfighter and Jedi Starfighter as lead designer, and was creative director on Star Wars: Republic Commando.

Longo even has a LucasArts credit as a playtester on the original X-Wing vs. TIE Fighter from the late 1990s. A LucasArts rep said in a statement that the company is "thrilled to welcome him back to the LucasArts family."

Longo's most recent Tomb Raider credits were on Tomb Raider: Underworld and Lara Croft: Tomb Raider Anniversary.

His former employer Crystal Dynamics is currently at work on a new Tomb Raider game, intended to revitalize and reboot the 15-year-old franchise.
 
 
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Comments

JB Vorderkunz
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Raiders of the Lost Ark, ne1?

M C
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No doubt to be followed up shortly after with: "Layoffs of the Lost Ark"



How do they keep finding suckers to go through that revolving door?

Daniel Carvalho
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Boring LucasArts is boring. What, ANOTHER Star Wars game? Or wait, maybe... a new LEGO title! Oh the suspense, it's killing no one.

Robert Gill
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I actually kind of want a Star Wars game. Namely, a Battlefront/Republic Commando sequel. It's games like Force Unleashed that are all about Jedi/Sith that tend to get repetitive.

Matt Cratty
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You have to give them credit.



No one else can waste a diamond mine of IP greatness like Lucas Arts.


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