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Batman-Themed FPS Coming From  Condemned  Developer Monolith
Batman-Themed FPS Coming From Condemned Developer Monolith
May 16, 2011 | By Frank Cifaldi

Warner Bros. Interactive Entertainment has announced that its Monolith Productions studio (Condemned, F.E.A.R., No One Lives Forever) will make a Batman-themed multiplayer downloadable first-person shooter.

Called Gotham City Imposters, the game pits teams of Batman and Joker inspired avatars -- called the Bats and the Jokerz, respectively -- against each other in online game modes that have been compared by some outlets to Valve's Team Fortress series.

The game takes place in an "unhinged Gotham City" where Batman's domain has been "overrun by imposters" -- modelling themselves after Batman and the Joker -- who are vying for control.

"Monolith is creating a game that turns Gotham City upside down and we think fans are going to have a blast with this creative twist on multiplayer heroism and anti-heroism as they play up the classic rivalry between Batman and The Joker," said Warner Bros. Interactive Entertainment's Samantha Ryan.

The game will be released for Xbox Live Arcade, the PlayStation Network, and Windows-based PCs, the company said.

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Harris Javed
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It sounds like they're using the "Sons of the Batman" from Frank Miller's "The Dark Knight Returns" and the bat-dressed vigilantes from the movie "The Dark Knight". It could be really cool.

Leonardo Ferreira
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No, no, no. Please no. This is the worst idea ever had.

Amir Sharar
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If anyone were to make an FPS Batman game (as crazy as that sounds) and do it justice, it's Monolith. The Condemned games had a lot of atmosphere, tension, and pulled off first person melee combat surprisingly well. Everyone does FPS games nowadays, but Monolith seems like the perfect fit for this admittedly crazy idea.

Also, if I get to use a grappling hook a la Quake 2 I'm happy. :)

I can somewhat see why people are held up on the "FPS" part, but at the same time it has to be realized that this first person view can be leveraged when designing the "detective" part of Batman's crime fighting. Searching for visual clues, using your Bat-gadgets to reveal clues, and presenting the story in a more immersive manner are things that can be done well from a first person perspective. Condemned did these things well, which again leads me to believe Monolith was the best choice.

Ian Uniacke
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Condemned didn't really grab hold of me like Monolith's other titles. But I can see where you're going and how that style would work really well for batman. I'm just a little upset that Monolith would make a licensed game after their strong heritage of new ip. I've really been waiting for a new franchise from the team that bought us such classics as Blood, NOLF and FEAR.

Robert Davies
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Warner Bro purchased Monolith a while back...(

So might be a case of the Man going NO new IP's, now go make a Batman game...

John McMahon
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From what I gathered it's more Team Fortress than Condemned.

Which is bad

DanielThomas MacInnes
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Ah, yes! This is just like my favorite Batman comic, where the Caped Crusader carries a rocket launcher around and fires one-liners at space pigs and tips the dancers at the clubs. Good times.