My Message close
GAME JOBS
Latest Blogs
spacer View All     Post     RSS spacer
 
May 18, 2013
 
All You Need is Love
 
Students: Tips for Learning Game Development Over the Summer
 
All Your Nintendo Let's Plays Are Belong To Nintendo? [65]
 
Even Further Down the Curation Rabbithole [11]
 
Systems of Control in F2P [17]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
May 18, 2013
 
Treyarch / Activision
Game Systems Designer
 
The Workshop
Technical Animator/Rigger
 
Airtight Games
Environment Artist
 
App Minis LLC
Senior Unity Game Programmer
 
High Moon / Activision
Lead Environment Artist
 
Toys for Bob / Activision
Concept Character Artist
spacer
Latest Press Releases
spacer View All     RSS spacer
 
May 18, 2013
 
Zeeek and The Secret of
Space Octopuses heading
to...
 
Battle bad 'bots in Bad
Bots, available now on...
 
Temple Run 2 Adds New
Terrain and Obstacles
in...
 
Little Amazon runs
through Android
 
Command Ops gets a
Massive Update!
spacer
About
spacer Editor-In-Chief:
Kris Graft
Blog Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Mike Rose, Kris Ligman
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
Education:
Gillian Crowley
 
Contact Gamasutra
 
Report a Problem
 
Submit News
 
Comment Guidelines
Sponsor

 
Yu Suzuki Signs With Premium Agency, Working On Kinect Fighter
Yu Suzuki Signs With Premium Agency, Working On Kinect Fighter
 

June 2, 2011   |   By Kyle Orland

Comments 4 comments

More: Console/PC, Business/Marketing





Legendary Sega game designer Yu Suzuki has signed on as an advisor and executive producer with Premium Agency, a Japanese consultancy and development house known for licensed Naruto titles and social games.

Suzuki, who was honored with a a Game Developers Choice Pioneer Award last year, will be working on everything from "new fighting games for Xbox 360 Kinect... to social application games for smartphones" at his new position, according to an announcement.

“This is a great chance for creators to mature," Suzuki said in a statement. "I’ve been looking for the idea of, 'integration of the technology and entertainment' faithfully as a producer and game creator. Together with members of Premium Agency Inc. if we are looking for this ideal with the 'pioneer spirit.'"

After working on a string of high-profile hits in the '80s and '90s -- including the Outrun, Afterburner and Virtua Fighter franchises -- Suzuki has maintained a lower profile after the release of the big-budget cult Dreamcast series Shenmue.

Suzuki retired from his role as creative officer for long-time employer Sega in 2009. He also now runs his own company, YS Net, which is hard at work on a variety of new ideas.

Premium Agency is also the developer behind last year's Square-Enix-produced XBLA shooter Death by Cube, which failed to secure significant sales following its January release, according to a Gamasutra analysis.
 
 
Top Stories

image
The laws behind Nintendo's Let's Play crackdown
image
New layoffs reach Trion
image
How developers mess up immersion (you might be doing it wrong)
image
Steam Trading Cards: The next-gen of achievements?


   
 
Comments

Tim Hesse
profile image
Can't wait!

Marcus Miller
profile image
Hopefully this means more Kinect games for core 360 users. With Kinects Microsoft has forgotten about its core users instead choosing to cater to the casual gamer crowd. In short, Microsoft has forgotten the face of its father...

Giro Maioriello
profile image
MS has generally relied on 3rd party support for its console games more so than either Sony or Nintendo.



There's always a risk that 3rd party developers won't take kinect seriously and they'll end up treating it like they treated the Wii.

Harlan Sumgui
profile image
& they work with the tools they're given. It's not a 'core' gaming device.


none
 
Comment:
 




 
UBM Tech