Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
April 27, 2015
arrowPress Releases
April 27, 2015
PR Newswire
View All






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Free-To-Play  Pixeljunk Monsters  Heading To Social Networks
Free-To-Play Pixeljunk Monsters Heading To Social Networks
July 22, 2011 | By Tom Curtis




At the Casual Connect conference in Seattle, Q-Games announced that its popular PSN title PixelJunk Monsters will make its way onto social networks as a free-to-play title.

This new version will retain the same basic tower defense gameplay as the 2008 original, but will adopt a few changes to better suit the new platform.

In the free-to-play version of the game, enemies will now move along a single, pre-determined path, and players can now plant seeds to create new locations for towers, reports Shacknews.

The game will also feature a new grid-based level map instead of a linear progression system, and players will slowly accumulate an inventory of shovels that they must use to unlock new stages and locales on the map.

Like in the original game, players will be able to compete for high-scores on leaderboards to make use of the game's social framework, and other social features have yet to be determined. Q-Games did not confirm whether co-op will make it into this version of the title.

The company did not specify which social networks PixelJunk Monsters will be available on, but noted that it plans to release the game later this year.


Related Jobs

Mark Media
Mark Media — Toronto, Ontario, Canada
[04.27.15]

Lead Programmer
Kongregate
Kongregate — San Francisco, California, United States
[04.27.15]

Senior Marketing Manager, User Acquisition
Zindagi_Games
Zindagi_Games — Camarillo, California, United States
[04.27.15]

Mobile Game Designer
Filament Games LLC
Filament Games LLC — Madison, Wisconsin, United States
[04.27.15]

Game Designer II









Loading Comments

loader image