| Jamie Mann |
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It'd be interesting to see what Arvind is using to produce his "125%" install-base estimate. The total number of consoles sold has pretty much doubled since GTA4 was launched in 2008, but this obviously fails to take natural wastage (e.g. people moving to new platforms, hardware failures) into account.
Personally, I'd peg the upper limit of first-year sales expectations at around 20 million - and even then, since we're not looking at the same technology upgrade that there was between GTA: SA and GTA4, GTA5 will need a truly spectacular set of story/gameplay hooks to pull that many people in... |
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| Duong Nguyen |
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MW 2 sold 12 million and that's because it has a massive online component. GTA5? It has a strong story and lineage but I don't think it will sell 20 million, probably 10 million is more likely. Without a strong multi-player component it won't make anywhere near those numbers.
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| Michael Galloway |
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I doubt it'll sell 25 million in a year, GTA games tend to better over time because of PC gamers, well they used to when they didn't grief modders.
On a seperate note, anyone noticed that they've just been remaking the cities from the original games? GTA 1: Liberty City, Vice City, San Andreas GTA 2: Liberty City. All that's left is GTA London. If they're doing a London GTA then it's entirely possible that they'll make 25 million in a year :) |
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| Andrew Hernandez |
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Here's hoping that the next game takes place in a Chicago inspired city.
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| Chris Melby |
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Check it out! Another company has invested in a product/company and they're talking it up, as they're hoping to see some nice returns.
Oh, and look, Gamasutra is helping them to promote their agenda. ;) |
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| Matt Marquez |
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GTAIV wasn't that good, so it would be surprising it did sell that well.
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| Michael Joseph |
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Agreed. GTA 5 will break records.
This is a fake trailer --> http://www.youtube.com/watch?v=q-6-_V2_wZM but... imagine that direction and include a more detailed simulation of cliques where you and your boys (and girls) are cruising, partying, and living in that world and when you're ready, do the standard missions on top. Cruising past others who are out to party, every night is Friday night, lines at the various night clubs, etc.. GTA 5 : Party I hope they focus more on the accuracy of the Simulation and then combine that with the standard gameplay... in other words, make the world more alive, and keep the gameplay the same. That's pretty much all they have to do (not that that's easy) and it'll sell massive. http://clearstation.etrade.com/cgi-bin/details?Symbol=ttwo Key to GTA has always been the city simulation and the story/missions/mechanics provide the motivation and objectives. Lately they've been focussing more on new story and objectives but not improving the simulation... not making the world more alive |
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