Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
April 19, 2014
arrowPress Releases
April 19, 2014
PR Newswire
View All





If you enjoy reading this site, you might also want to check out these UBM TechWeb sites:


50 Percent Of Social Gamers Own Consoles, Says Study
50 Percent Of Social Gamers Own Consoles, Says Study
September 28, 2011 | By Frank Cifaldi

September 28, 2011 | By Frank Cifaldi
Comments
    Post A Comment
More: Social/Online, Design, Business/Marketing



Social game players are becoming "increasingly sophisticated," according to social game company RockYou.

Citing a survey by Interpret LLC, the company says that out of a sample pool of 2,000 social game players over the age of 18, 50 percent claimed to own a video game console.

Additionally, 25 percent said they preferred games with missions or quests (such as mechanics recently introduced by Zynga in its Adventure World).

The survey also showed that social gamers are "even more socially active online than expected" -- according to the study, they spend 13 hours per week on social networks, with 9.5 of those playing games.

The average social gamer, according to the study, has 218 social connections, 16.5 real-life friends who play the same social game as them, and have made 20 new friends through games.


Related Jobs

Treyarch / Activision
Treyarch / Activision — Santa Monica, California, United States
[04.19.14]

Associate Art Director - Treyarch
Treyarch / Activision
Treyarch / Activision — Santa Monica, California, United States
[04.19.14]

Associate Animator (temporary) - Treyarch
Activision Publishing
Activision Publishing — Vancouver, British Columbia, Canada
[04.19.14]

Principal Graphics Programmer
Activision Publishing
Activision Publishing — Santa Monica, California, United States
[04.19.14]

Executive Producer-Skylanders










Comments



none
 
Comment: