Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 25, 2014
arrowPress Releases
October 25, 2014
PR Newswire
View All

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

CCP Cuts Staff By 20%, Refocuses On  EVE  Universe
CCP Cuts Staff By 20%, Refocuses On EVE Universe
October 19, 2011 | By Kyle Orland

EVE Online maker CCP has announced it will be reducing its staff of over 600 by roughly 20 percent as part of a "realignment" away from long-in-development MMO World of Darkness.

The staff reductions will be concentrated primarily in CCP's Atlanta office, the company said in a statement, but some staff from the Reykjavik, Iceland headquarters will also be affected.

CCP says the move will lead to a "significantly reduced team" for the continuing development of World of Darkness, an MMO project based on White Wolf's pen-and-paper RPG that was first announced back in 2006.

The company will instead put increased focus on continued expansion for the highly popular EVE Online and its upcoming massively-multiplayer FPS spin-off Dust 514 on the PS3.

"We are very sad to lose some of our talented and dedicated colleagues to this necessary process," CCP said in a statement. "Decisions like these are difficult for all those involved and extraordinarily sad for all of those whose lives are affected."

"While our decision to refocus is a solemn one, it will benefit our players through a renewed commitment to the EVE universe and its fans," it continues.

CCP's announcement comes after the company faced sharp player criticism over the summer for the introduction of microtransaction-based vanity items and other features in EVE Online that seemed secondary to the game's traditional space-faring gameplay.

CCP has since apologized for what it calls "our own mistakes and poor communications with our players," which it says have led subscription levels to decline from record highs in the past two months.

Related Jobs

Digital Extremes
Digital Extremes — London, Ontario, Canada

Sound Designer
Disruptor Beam, Inc.
Disruptor Beam, Inc. — Framingham, Massachusetts, United States

Lead 3D Artist
Red 5 Studios
Red 5 Studios — Orange County, California, United States

Graphics Programmer
Red 5 Studios
Red 5 Studios — Orange County, California, United States

Gameplay Programmer


Alan Rimkeit
profile image
"significantly reduced team" for the continuing development of World of Darkness"

*sniff* Man, that is weak sauce. This means death for the WOD MMO. 5 years of dev time and this is what it all comes too? Thanks a lot CCP for getting us WOD fans hopes up. CCP also bought out White Wolf just to do this game so it would be a pain to sell the IP to another company so they could make the WOD MMO a reality.

This was the next MMO I and lots of people I know were looking forward to. Star Wars:TOR and WOD. It has the potential to be unlike ANY MMO out there. A gothic horror MMO with massive amounts of clan warfare. So sad, so very very sad.

Condolences to people losing their jobs too. Hope they find something new soon.

EDIT: Not to mention the potential of adding the Werewolves, Mages, Ghosts, and Fae later on as expansions. *sigh*

B Smith
profile image
It almost sounds like they just fired 120 people to appease a few loudmouth videogame players. Hopefully those 120 families will be ok.

Michael Gribbin
profile image
Best of luck to everyone on the job market in Atlanta. I had honestly assumed the WoD thing was vapor since I hadn't heard anything about it after the WW/CCP merger. It's a great universe that deserves great video games. I hope something is salvaged from it.

John Gibson
profile image
I hope I don't sound like the grim reaper here, but Tripwire Interactive is based in Atlanta, and we'd be happy to have any of the laid off CCP people drop us a resume. Hopefully we can put a few of these people back to work.

Arthur Tam
profile image
I'd be hoping that these layoffs are not because of those earlier mistakes, since making other people sacrifice for your failures...

Ken Kinnison
profile image
The CCP guys always seemed cool... @John Gibson I think when scavenging is mutually beneficial then it's hard to knock ;).

Samuel Fiunte Matarredona
profile image
I noticed a strange thing related to this news:

On Thursday, 19 October 2011, after years of scaling back tabletop RPG output, CCP laid off many of the remaining White Wolf employees, although CCP continues to publish new White Wolf roleplaying material via PDF and print-on-demand. [3]

Says the wikipedia, but the source is the CCP note about shrinking the WOD MMO, nothing about the pen and paper games.

Anyone can clarify if white wolf is still open or it's definitely closed down? because it will be a big loss for the RPG world if so.

(and best luck to anyone who's been laid off...been from the rpg company or the MMO game..)

Gregory Kinneman
profile image
Very sorry to hear this. Best of luck to everyone on the team in their job hunt.