Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 23, 2014
arrowPress Releases
July 23, 2014
PR Newswire
View All

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

How  Ghost Recon  Forms The Core Of Ubisoft's Digital Strategy
How Ghost Recon Forms The Core Of Ubisoft's Digital Strategy
October 31, 2011 | By Christian Nutt

October 31, 2011 | By Christian Nutt

Last week, Gamasutra got a chance to speak to Ubisoft VP of digital publishing Chris Early about the publisher's overarching digital strategy. There is one franchise that ties that strategy together for 2012: Ghost Recon.

From the upcoming hardcore-targeted game Ghost Recon: Future Soldier for Xbox 360, PlayStation 3, and PC to the decidedly casual Facebook and mobile game Ghost Recon: Commander, alongside Ghost Recon Online, a free-to-play game for the PC (which is also due for the Wii U) the franchise is splaying out in all directions, and Early hopes that Ubi's digital strategy can bring players of these games together.

Gaming Together with Ghost Recon

Last year's Petz World, a casual MMO which has since been put on hiatus, was the original showpiece for Ubisoft's "Companion Gaming" strategy, in which multiple games feed back and forth to each other, letting players of one boost players of the other.

This strategy has now shifted to the Ghost Recon franchise, where players will "essentially have a support team, if you're a hardcore gamer, of casual online Facebook gamers," Early told Gamasutra.

Early has previously discussed with Gamasutra how these games will work together. Players will assist each other by playing the games in tandem -- and Early hopes it will attract a broader audience to the franchise, too.

Ghost Recon Online Enters the Fray

Though Ghost Recon Online was announced for Nintendo's upcoming Wii U at E3, Early offered no comment on whether the game will be free-to-play on the console. "It's partly that we can't and don't want to announce things for Nintendo," he told Gamasutra.

Early feels "really strong" about Ghost Recon Online's chances against free-to-play shooter competition like EA's Battlefield: Play4Free and Valve's Team Fortress 2.

"Our focus with Ghost Recon Online has been basically to create a triple-A game from the ground up and create it to be a triple-A game." In terms of development investment, he said, "it's a triple-A game... It's just not at a $60 price point at a retail store."

Early believes the fact that his "centralized" digital group -- which oversees everything from console downloadable games to Facebook, mobile, and free-to-play titles -- makes pursuing this strategy possible.

"It's actually one of the more exciting parts of what I do, because it lets us do things like companion gaming much easier, I think, than if we were all in individual silos."

Related Jobs

Gameloft — Auckland, New Zealand

Deep Silver Volition
Deep Silver Volition — Champaign, Illinois, United States

Visual Effects Artist
Nexon America, Inc.
Nexon America, Inc. — El Segundo , California, United States

Localization Coordinator
Firaxis Games
Firaxis Games — Sparks, Baltimore, Maryland, United States

Senior Visual Effects Artist


Michael Hahn
profile image
I dont know if the PC Fans of GR can ever trust anything Ubisoft puts together for PC when it comes to Ghost Recon or Rainbow Six. They have severely damaged the brand with the core gamers. They had a huge community online only to see it move elsewhere due to number crunching peanut counters who decided consoles gamers are better then PC. Half of the upgrades and enhancements are gimmicks and eye candy like the new gunsmith system for changing weapon parts. However, I have not played the beta and I do not know first hand how the game plays to be honest.

Rainbow Six is its true crown jewel and will always be so. Rainbow Six was huge in Korea like Starcraft 1 was back in 1998 -1999. They made the game Rainbow Six Takedown for Korea only too to support the popularity. I am a huge fan of Red Storm and Ubisoft when they are upfront with support of the customers who made GR and Rainbow Six the one of the greatest franchises in the world.

Im going to play close attention to GR Online and I hope they change my mind and bring back the best experience to all players no matter the medium of play. I really hope they arent marketing this game as a facebook game.