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Carmack:  Doom 3  Source Code 'Packaged And Tested'
Carmack: Doom 3 Source Code 'Packaged And Tested'
November 1, 2011 | By Mike Rose

November 1, 2011 | By Mike Rose
More: Console/PC, Business/Marketing

id Software's John Carmack has revealed that the source code for 2004 horror shooter Doom 3 is ready to be released, and is now waiting for final clearance.

The id co-founder and lead programmer had originally confirmed at QuakeCon earlier this year that the source code for the game would be made available sometime after the release of open-world shooter Rage.

Carmack has now confirmed that the code is about to be released, stating via Twitter, "Doom 3 source is packaged and tested, we are waiting on final lawyer clearance for release."

During the announcement at QuakeCon, the industry veteran also challenged other developers to release their source code for study as well, saying it helps the developer community.

id is well-known for releasing source code for its past games. Last year the company made the source code for Wolfenstein: Enemy Territory and Return To Castle Wolfenstein publicly available.

Just weeks ago, following an update for both Doom Classic and Wolfenstein 3D Classic on the App Store, the company also made available the source code for both updates.

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Pieterjan Spoelders
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Great :) I'll be taking a peek for sure!

Maurício Gomes
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I will download that source only to read that fucking awesome code on shadows...

Even if I have no intention of actually using it (in fact, I do not even make 3D games, not even 2.5D games...)

Jane Castle
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That %^#$ing awesome code on shadows is the stencil shadow algorithm. Very revolutionary for its time but nothing that you can't learn for yourself by checking the internet. You don't need the Doom3 code to learn about this technique.

Jarryd Huntley
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So do we know what licence the Doom 3 code will be released under?

Ilya Belyy
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Most likely, GPL, like all the previous id games.