Our Properties: Gamasutra GameCareerGuide IndieGames Indie Royale GDC IGF Game Developer Magazine GAO
My Message close
Latest News
spacer View All spacer
 
February 23, 2012
 
Interview: Silver Dollar uses XBLIG for its mad experiments
 
Last year's Supreme Court case on games cost California $1.8M [6]
 
GDC 2012 details Moriarty, Della Rocca, 'Rant' sessions in Education Summit [1]
spacer
Latest Features
spacer View All spacer
 
February 23, 2012
 
arrow Postmortem: Days of Wonder's Ticket to Ride Pocket [1]
 
arrow Sponsored Feature: Canada - Scoring High as a Game Nation [3]
 
arrow The Vita Interview [19]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
February 23, 2012
 
Piracy and the four currencies [5]
 
The Secondary Costs of Outsourcing [10]
 
Sixty to Zero [4]
 
The Combinatorial Itch [5]
 
God Games and the Superman Complex [13]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 23, 2012
 
2K Games
Public Relations Manager - 2K Games
 
2K Marin
Level Designer
 
2K Marin
Senior Rendering Programmer
 
Zindagi Games
Presentation/Game Programmer
 
The Workshop
Art Director
 
Blizzard Entertainment
Senior Software Engineer, Tools
spacer
Latest Press Releases
spacer View All     RSS spacer
 
February 23, 2012
 
Hektische Feuergefechte
und neue Waffen
für...
 
Combat Arms Whips up a
Gun Frenzy
 
MocoSpace Unveils Five
New HTML5 Mobile
Social...
 
Waveform arriving on
Steam in early March!
 
GAME INSIGHT ANNOUNCES
NEW SAN FRANCISCO...
spacer
About
spacer Editor-In-Chief/News Director:
Kris Graft
Features Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Frank Cifaldi, Tom Curtis, Mike Rose, Eric Caoili, Kris Graft
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
 
Feature Submissions
 
Comment Guidelines
Sponsor
News

  Analysts Mixed On Holiday Outlook Exclusive
by Chris Morris [Console/PC, Exclusive, Business]
17 comments
Share on Twitter
Share on Facebook RSS
 
 
November 9, 2011
 
Analysts Mixed On Holiday Outlook

Gamers might be celebrating a horn of gaming plenty this holiday season, but it's still up in the air if retailers will be cheering along.

The fourth quarter of 2011 has one of the most impressive lineups of titles in years. And it's off to what seems to be a good start. Gears of War 3 sold 3 million copies in its first week. Battlefield 3 hit 5 million in that time. And the launch of Modern Warfare 3 will top that.

Making any sort of hard prediction about holiday sales trends before Black Friday is a fool's game – and Wall Street analysts who cover the video game industry say that's especially true this year.

Certainly, there will be some tremendous hits, and some surprises. (Few people expected Batman: Arkham City to be in the running for the #3 spot when it was announced.) On the whole, though, most are mixed about how the industry will do by the time we ring in the new year.

"It's a strong release slate, that's very clear," says Colin Sebastian of R.W. Baird. "There will be a good amount of high quality games for the holidays, but I don't think the overall demand for traditional video games is any different than it was six months ago. Seasonally it is, so you'll see a ramp up in sales, but it's still a sluggish market overall."

Billy Pidgeon, senior analyst of M2 Research, is a bit more optimistic.

"It looks very strong," he says. "People who are looking for hardcore games have plenty of choices, and there's a good slate of must-have games this holiday season – and that's going to spur other sales, like hardware and more online sales of the add-ons."

The core gamer is the demographic to watch this year. With so many good titles out – and so many offering rich online experiences, hooking players for longer amounts of time – people won't have time or inclination to buy them all.

In particular, analysts wonder how big a crater the one-two punch of Battlefield 3 and Modern Warfare 3 will leave.

"The number one question in my mind is how much business is left after Battlefield 3 and Call of Duty come and soak up $1.5 billion in sales," says John Taylor of Arcadia. "How much is left for secondary and tertiary titles?"

Barring something truly unforeseen, the year's #1 and #2 top selling slots are sewed up. It's just a matter of what will the other numbers be. The battle for number three seems like a possible three-way fight, with Arkham City, Skyrim, and Assassin's Creed: Revelations duking it out for bragging rights.

After that, notes Taylor, "there are a lot of meaningless numbers".

Pidgeon again takes a more hopeful tone, acknowledging that some titles are bound to be de-emphasized by the dueling shooters, but when the final numbers come in, the bottom lines of the publishers behind them won't look as bad as some fear.

"I think what you're going to have is a lot of blockbusters, but a good slate of other AAA stuff that doesn't rack up huge numbers for each one, but adds up to tens of millions," he says.

This year, more than ever, marketing matters for games. And that, unfortunately, does not bode well for titles, even critically acclaimed ones, that don't have a solid TV budget.

"Marketing budgets definitely help in this environment," says Sebastian. "EA and Activision have a lot of [marketing] muscle [and] smaller publishers, regardless of the quality of their games, are going to struggle. There has to be word of mouth or some other variable to get those games on the same level."

On the hardware front, no one is too optimistic. Many expect the Wii and DS to see a boost, since they're the cheapest on the market and the 3DS will see a lift thanks to assumed retail bundles and promotions. Many fear the surge will be short lived, though – the gaming equivalent of a dead cat bounce.

Even Kinect, which tore up sales charts last year, seems vulnerable. With only a handful of gotta-have titles for the peripheral (the most notable of which is a sequel to last year's must have title), it's going to be tough to grow that business.
 
   
 
Comments

Harry Fields
profile image
This is the first Holiday season where I honestly had to re-evaluate my gaming budget. It's been some time since there was a lineup this spectacular. I still wish some titles would've waited a while to come out to get their dues financially, but whatever doesn't get bought for Christmas will make for a helluva deal in Q2 2012 =).

Ben Lippincott
profile image
I'm somewhat surprised that Skyward Sword isn't being mentioned here. If even a quarter of all Wii owners pick up the game that's a good 22 million in sales. Though I suppose that'd be a pretty high expectation since the series does about 4 million on average.

Russell Carroll
profile image
Link's Training Ground - the game that came with the Wii Zapper sold better than Twilight Princess, which may indicate that Zelda doesn't appeal as broadly as we might think.

Also, North America sales, which is what these analysts are talking about, are 36.5 million for the Wii, at least half of those went to people to play WiiFit, a group I doubt will consider Link's latest.

So if you had 25% attach rate to the 18 million left, yeah, you might see 4 million units. My honest appraisal though is that you'll see closer to 1/2 that amount -- no matter how many 10s the game gets from reviewers.

I hope to be wrong in that regard, but regardless am very much looking forward to picking up my copy and gold remote ;).

Anthony Taylor
profile image
With no stats at all to back this up and at the risk of sound stupid and being corrected bu Christian...Wii owners (the majority of them) don't play games like Zelda.

As Russell states, when a zap gun game outsells one of the best franchises ever, we aren't dealing with typical gamers.

Harry Fields
profile image
It could be that Twilight Princess was a last minute port and missing of the core elements that makes Zelda, well, Zelda. Looks like SS is the Zelda we've all been waiting for since 98. I don't suspect it'll push 10 million units this year, but it will surely push a lot over the next year. That's kinda' how Nintendo rolls.

Ben Lippincott
profile image
Mr. Carroll, where did you get that figure? Every site I've been able to find ranks Twilight Princess, even just in America, outselling Link's Crossbow training by around 200,000 units here if we're talking just the Wii and overall outselling the game by double (7 million worldwide).

The closeness when looked at I suspect comes from the lower price and the attached peripheral. Secondly, Twilight Princess is one of the best selling games of the series. But as mentioned by Mr. Fields, Nintendo's games tend to have legs for their sales. New Super Mario Brother's Wii was on the top ten sales for nearly an entire year after release.

I'm certainly not implying that Skyward Sword will crush these other big name titles by holiday, but I am fairly certain that it will be the long term seller that Nintendo is looking to close the Wii's life cycle. I'd even wager that it'll outsell Skyrim by this time next year.

Here's a few sources to corroborate some of what I'm suggesting.

http://www.vgchartz.com/worldtotals.php?name=link%27s+crossbow+traini ng&publishe
r=&console=&genre=&minSales=0&results=50&sort=Total

http://www.vgchartz.com/worldtotals.php?name=twilight+princess&publis her=&consol
e=&genre=&minSales=0&results=50&sort=Total

http://en.wikipedia.org/wiki/Twilight_princess#Reception

Robert Boyd
profile image
Nobody should ever post vgchartz.com sales "data" - you might as well just make up the figures.

Russell Carroll
profile image
The vgchartz numbers aren't reputable. The sales numbers I pull from are Nintendo's own results as reported to investors. They list their best selling games with each report, but only recent high selling games, so you'd need an older than this year report, and I believe they pull down the latest with the new ones, so it would probably take some digging to find older ones that showed this.

oh...and here are the numbers from September of this year thanks to Nintendo Power:
http://www.destructoid.com/nintendo-s-list-of-wii-million-sellers-in- the-us-2126
87.phtml
Link's Crossbow Training 3.47
Legend of Zelda: Twilight Princess 2.82
(that's NA only, but from the investor reports was similar in each region)

Again, nothing I would want brag about, those numbers make me sad, but they speak a story that is true no matter what I may personally think of it.

Regardless here is to 4-10 million Skyward Sword copies, though I expect it will be closer to 2, and that Just Dance 3 will be the best selling Wii game this year (3-5 million units).

This new Zelda, from all reports, certainly seems very worthy of everyone's time :).

Christian Keichel
profile image
"With no stats at all to back this up and at the risk of sound stupid and being corrected bu Christian...Wii owners (the majority of them) don't play games like Zelda."

Yeah sure, and because "The Wii sold to moms, grandparents and first time gamers who were adults." (Anthony Taylor), New Super Mario Bros. sold 22 million copies Super Smash Bros Brawl 9.5 million copies and Super Mario Galaxy 8.9 million copies. Typical games for "moms, grandparents and first time gamers who were adults".

Don't get me wrong, the Wii had it's fair share of "moms, grandparents and first time gamers", most probably much more, then the other consoles and there's nothing wrong with that, quite the contrary, but reducing the Wii's user base to these people doesn't reflect the reality.

Besides, I don't think Skyward Sword will sell, because no Zelda Game after Ocarina of Time sold especially well, when compared to other Nintendo franchises:
Majora's Mask 3.36 million
Wind Waker 3.07 million
Minish Cap 1 million
Phantom Hourglass 4.13 million
Spirit Tracks 2.6 million
So I think, with declining interest of users in general and a switch to newer Nintendo platforms (3DS) amongst Nintendo fans, they can be happy, if they push 3 million games worldwide during the next year. For NA I would predict just over 1 million copies for europe slightly more, because the Wii is still stronger here and something about 0.5 million for Japan.

Nonetheless I am looking forward playing the new Zelda, even if I still think, Nintendo killed of the Wii way to early.

Bryson Whiteman
profile image
Just want to make the point that Crossbow Training was a $20 game bundled with an accessory. By no means a full $50 Zelda game like Twilight Princess, which had sales split across Wii AND Gamecube.

Anthony Taylor
profile image
Zelda is an entirely different type of game than Mario, Christian. Comparing the two isn't apples and apples.

And I don't need you to quote me, I know what I said. I stated an opinion, based on the people I know: (My sister, father, co-worker and friends) who are first time console buyers, all of whom bought Mario. But they didn't buy and won't buy Zelda. I know your stats say otherwise and I am not refuting them.

I know hardcore gamers also bought the Wii...that's the people who blast it all the time.

But I've still got mine and I can't wait for Zelda.

Christian Keichel
profile image
"Zelda is an entirely different type of game than Mario, Christian. Comparing the two isn't apples and apples."

No two games are the same. I know many hardcore gamers, who simply buy a console for the Nintendo franchises and I know many kids who are first time gamers who grow up with Nintendo franchises and I know many parents, that played Nintendo franchises and now are playing them with their kids, that's what Nintendo is calling making games for the whole "family".

I don't have any stats who buys Mario games, compared to who buys Zelda games, all I have is the Wii User demographics chart, Nintendo publishs regulary and it clearly shows, your subjective view, that the Wii is "sold to moms, grandparents and first time gamers who were adults" has nothing to do with the reality.

Anthony Taylor
profile image
Christian, please read more carefully. I stated that I am not refuting the stats you linked.

The audience for a Mario game is different than a Zelda game, in certain ways.

Kids, moms, EVERYONE loves Mario.

Not everyone loves Zelda. It takes a more dedicated gamer to want to play through such an epic quest. There are exceptions, to be sure, but overall, Mario is more mainstream and Zelda is more for the niche gamer. In my OPINION.

Christian Keichel
profile image
You are completely right, in every generation, the Mario games outsold the Zelda games, no dispute here, I even wrote the sales numbers of the Zelda games and stated that I think Zelda games in general sell worse then the good selling Nintendo franchises, but that's something different, then saying "Wii owners (the majority of them) don't play games like Zelda.", because this is a to much of a simplification.

The fact remains, that Twilight Princess sold 4.52 million copies. If a Zelda game sells this much, I think it's very bold to say, that games like Zelda won't be played by Wii owners, the sales numbers are to high for that.

Anthony Taylor
profile image
I'm really curious what the sales will be this time around. I know many people who bought Wiis and Zelda at launch and have since sold their Wiis.

Early adopters were obviously a part of that crowd, so I wonder if the sales will be as high this time around. I hope so.

Daniel Martinez
profile image
Is Zelda the only reputable game which was overlooked?

Christian Keichel
profile image
Super Mario Land 3D and Mario Kart 7 aren't mentioned either.


none
 
Comment:
 




 
UBM Techweb
Game Network
Game Developers Conference | GDC Europe | GDC Online | GDC China | Gamasutra | Game Developer Magazine | Game Advertising Online
Game Career Guide | Independent Games Festival | Indie Royale | IndieGames

Other UBM TechWeb Networks
Business Technology | Business Technology Events | Telecommunications & Communications Providers

Privacy Policy | Terms of Service | Contact Us | Copyright © UBM TechWeb, All Rights Reserved.