Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
November 29, 2015
arrowPress Releases
November 29, 2015
PR Newswire
View All

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

The Learning Company Renames Entertainment Division
January 9, 2001 | By Alex Dunne

January 9, 2001 | By Alex Dunne
    Post A Comment
More: Console/PC

This Novato, CA-based entertainment division will serve both as third-party publisher and as a developer of PC and console-based titles. As part of the name change, the company also announced its 2001 game lineup.

"While The Learning Company name carries a lot of weight in the educational and productivity marketplaces, there has been a great deal of confusion as to our identity in the gaming community," said General Manager Jeff Hoff. "People never fail to recognize our strong franchise lines, such as Myst and Chessmaster, but as an overall brand, we've been referred to as The Learning Company, Broderbund, Mindscape, SSI, Red Orb -- you name it, we've heard it. So, we felt it was time to come up with a name that left no doubt in anyone's mind."

According to the company, the Game Studios brand will cover all games released by the studio, regardless of genre or platform, with one exception: its Strategic Simulations Inc. (SSI) brand. SSI will continue to be associated with the company's RPGs like the upcoming Pool Of Radiance: Ruins of Myth Drannor, as well as real-time strategy, military strategy and simulation titles.

The following titles are scheduled tom come out from Game Studios in 2001:

The Moon Project (Windows) April
Myst III: Exile (Windows /Macintosh) April
Destroyer Command (Windows) May
Silent Hunter II (Windows) May
Pool of Radiance: Ruins of Myth Drannor (Windows) May
Larry Bond's Harpoon 4 (Windows) July
Flanker Attack (Windows) July
Solar (Windows) September
Warlords IV (Windows) September
Championship Surfer (PS2) September
Legend of Alon D'ar (PS2) November

Related Jobs

The Workshop
The Workshop — Marina Del Rey, California, United States

Senior 3D Environment Artist
Vicarious Visions / Activision
Vicarious Visions / Activision — Albany, New York, United States

Online Multiplayer Gameplay Engineer
QLOC — Warszawa, Poland

C++ Programmer for Video Game Porting Projects
Toys for Bob / Activision
Toys for Bob / Activision — Novato, California, United States

TFB-Tools Software Engineer

Loading Comments

loader image