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Report:  S.T.A.L.K.E.R.  Developer GSC Game World Shuts Down
Report: S.T.A.L.K.E.R. Developer GSC Game World Shuts Down
 

December 9, 2011   |   By Tom Curtis

Comments 21 comments

More: Console/PC, Business/Marketing





The studio behind the S.T.A.L.K.E.R. series of first-person shooters is no more, according to online reports.

Ukraianian news site UkraNews reports [Russian language] reports that the owner of Ukranian developer GSC Game World, Sergei Grigorovich has decided to shutter the studio, promising to pay employee wages through February 2012.

Studio director Dmitri Bourkovski seemingly reinforced the report via a recent tweet [Russian language], which translates to, "Not PR. GSC closed."

The studio's closure also means the end of development for GSC Game World's upcoming S.T.A.L.K.E.R. 2, the fourth release in the cult PC shooter series.

Gamasutra has contacted GSC Game World for comment, but has yet to hear back as of press time.

GSC Game World was originally founded in 1995, and before releasing S.T.A.L.K.E.R.: Shadow of Chernobyl in 2007, the company developed PC titles such as Cossacks: European Wars, American Conquest, and Alexander.

In 2006, a group of GSC veterans left the company to found 4A Games, the studio behind the 2010 post-apocalyptic shooter Metro 2033.
 
 
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Comments

Christian Keichel
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Bad news, I always liked the S.T.A.L.K.E.R. games, for their unique approach to an FPS, even if I find them to difficult for my taste at most times. It's a bad sign to see, that even for eastern europe developers, that made much of their profit on the PC friendly russian market, it doesn't pay off any more to make PC exclusive games.

David Brady
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Yep. 4 million sales clearly isn't enough to live on. Clearly we need to abandon the PC market completely, as this obviously isn't working.

Christian Keichel
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GSC is broke, so obviously it wasn't enough to justify the development costs.

Chris Melby
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Nice job Christian, you inspired David B's ludicrous post -- which maybe he was being sarcastic? *** EDIT, my Coffee just kicked in.. It is sarcasm!! :) ***



Console only developers also go out of business, as do PC/console developers, so I really can't agree with your ending opinion; it's somewhat myopic.

Mike Shiratti
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I think they actually closed because the owner had "personal reasons" to do so. At least that's the rumor going around.

Christian Keichel
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"Console only developers also go out of business, as do PC/console developers, so I really can't agree with your ending opinion; it's somewhat myopic. "



Console developers going out of business are the same, it often only needs one title to kick you out of the business, as we saw with Factor5, that is something to worry about.

But right now, there are far more console only developers around, which make big budget games, then there are PC only developers.

Steven An
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Aww sad panda. I just bought STALKER off steam a few weeks ago and I've been really enjoying it, flaws and all. Let's hope the Metro 2033 guys fulfill the atmospheric-nuclear-disaster niche.

Andy Wallace
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I really hope they come out with a press release explaining what happened, or I'll be buying a plane ticket to Ukraine...

Turing Eret
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Your translation is slightly off. He was saying that @AkaTigra, @galyonkin, @mentaljunk, and @GeraltNBF are not PR. I'm guessing they said something along the lines of a denial that GSC is closing and Dmitri was saying "They aren't in a position to make that kind of denial."

Bob Johnson
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STalker was pretty sweet. The feel of it was like no western game. I came across some bugs, but don't recall any showstoppers or major annoyances. Just an eerie game.

Matthew Williams
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Dang, I liked S.T.A.L.K.E.R. Buggy at times obviously, but that's just how it goes with PC gaming sometimes.



Also @Zed Brackman...come on, people are losing their jobs

Michael Galloway
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Damn, this sucks. Hopefully some of these guys will form a new studio or join 4A and take Stalker with them. I never really minded the bugs apart from the CTDs, I just imagined they were part of the messed up physics of the world like the part of Arkham Asylum where the game seems to crash only to realise it's one of scarecrows hallucination sections.

marty howe
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Zed, what are your favourite games? What shooters do you love? What kind of content or approach is needed to reinvigorate the FPS genre?



Instead of complaining, tell us the solution?

Pallav Nawani
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That's sad. STALKER was easily one the best FPS ever made.

Glenn Sturgeon
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I strongly agree! The design & deliverance was outstanding to say the least.

Josh Bycer
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Agreed, it was the FPS that got me back into the genre. I guess it's time for another run of Stalker with the complete mod.

Roger Klado
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I hope 4a can absorb all that talent and flourish. In my mind they push the PC frontier more than any other developer I know of.

Ronildson Palermo
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This just ruined my day! S.T.A.L.K.E.R. is the best FPS experience I ever had and I was very much looking forward for the 2nd iteration in the franchise.

Paul Szczepanek
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That's sad news. STALKER is a superb game series, definitely the pinnacle of FPS for the moment. Worst thing that could happen now is the franchise being bought by some random publisher and an unrelated game being developed.



Good luck guys, you're leaving a legacy you can be proud of.

Majd Abdulqadir
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S.T.A.L.K.E.R. is one of the most original FPS games to be made in the last decade, alongside Dead Island and very few other titles. It would truly be a shame if we lived in a world where the only successful franchises were made by big studios with little to no interest in pushing the envelope of gaming beyond the occasional killstreak...

Joseph Caddell
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Sad news indeed, I think Stalker and Metro 2033 were under looked. Great games.


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