Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases
July 24, 2014
PR Newswire
View All





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Report: iPhone, iPad Revenues Exceed Android Four, Two Fold
Report: iPhone, iPad Revenues Exceed Android Four, Two Fold
December 20, 2011 | By Tom Curtis

December 20, 2011 | By Tom Curtis
Comments
    1 comments
More:



Newsbrief: A new report on app store revenue from analysis firm Distimo finds that the top 200 games on the iPhone App Store generate roughly four times more revenue than those on the Android Market, while the App Store for iPad pulls in more than double the revenues seen on Android.

The report also noted that a significant portion of revenue on these platforms came from "freemium" apps. These titles made up roughly half of the revenue earned on iPhone, and more than 65 percent on Android, reports TechCrunch.

As further proof of the rise of freemium mobile games, Distimo noted that the number of apps using the freemium model on iPhone increased from 29 percent in January to 53 percent in September. That figure has since fallen to just below 50 percent in recent months.


Related Jobs

Runic Games, Inc.
Runic Games, Inc. — Seattle, Washington, United States
[07.24.14]

Visual Effects Artist
Galxyz Inc.
Galxyz Inc. — Mountain View, California, United States
[07.24.14]

Narrative Writer for Interactive Media
American Girl
American Girl — Middleton, Wisconsin, United States
[07.24.14]

Game Developer
InnoGames GmbH
InnoGames GmbH — Hamburg, Germany
[07.24.14]

Quest Writer (m/f) for The West










Comments


Russell Carroll
profile image
There's lots of interesting information in this report (which has different highlights around the web).

A couple of other interesting points:

- App downloads were flat on iPhone over the year (which when combined with the increase in the number of apps means that there were less downloads of the average app this year than previously, downloads/app is decreasing)

- There were nearly 2x the number of games on iPhone as Android (which means that the 4x more revenue when taken on a per game analysis is closer to 2x, still substantial, but not as much, and it would be really interesting to see how it is trending, what was it like last year?)


none
 
Comment: