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  Phantom To Support Java Based Games
by David Jenkins [PC, Console/PC]
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June 29, 2004
 

Speaking at the JavaOne conference in San Francisco, Sun Microsystems CEO Scott McNealy, joined by Infinium Labs president Kevin Bachus, has announced during his keynote speech that the two companies will be starting a partnership to offer Java technology based games as part of the Phantom gaming service.

The Phantom game receiver will now ship with the full Java 2 Standard Edition Runtime Environment and supporting game APIs. This should ensure that all Java technology based games will be able to run on the Phantom out of the box.

The Phantom Gaming Service is slated to go live in the US on Thursday, 18th November, 2004.

Source: Infinium Labs
 
   
 
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