[Gamasutra highlights choice quotes from game industry figures such as Electronic Arts' Peter Moore, Big Huge Games' Colin Campbell, David Jaffe, and many others.]
In our original and exclusive interviews, analysis, and feature pieces over the past week, a wide variety of developers, publishers, and indies shared their thoughts on the PS Vita, creating cinematic games, bringing real-world brands into games, and more.
This Week's Noteworthy Game Industry Quotes
"I keep all of my focus centered around a single thing. We're all going through the process of throwing ideas at a wall, but I'm just more interested in working out why one particular thing didn't stick before I move onto the next one."
"In any healthy environment there needs to be a steady flow of competition and new ideas. You can't have the same five bands be at the top of the charts for 10 years in a row. Video games are no different."
"Ultimately, games must speak for themselves, so designers need to learn not to rely on the crutch of their own enthusiasm and communications skills to sell their ideas."
"We can't build individual parts. None of us are building our own sliver of the game, and then putting them all together expecting them to work. We're all connecting to each other. We're all building one thing, collectively. It has to feel cohesive in all of its parts."
The complete versions of these in-depth articles, as well as other insightful pieces, are all available in Gamasutra's pages for Exclusive items and Features.