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  Discreet Announces Support for Next-Gen Xbox Platform
by Nich Maragos [PC, Console/PC]
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March 9, 2005
 
Discreet Announces Support for Next-Gen Xbox Platform

Discreet, the media and entertainment division of Autodesk, Inc., announced that its 3ds max software is aligned as a leading 3D animation solution to support the next generation Xbox platform. The Discreet division of Autodesk has been a close partner with Microsoft since the introduction of the first Xbox video game system from Microsoft, with the most 3ds max-created game titles for Xbox on the market above any other digital content creation (DCC) tool.

3ds max software provides a 3D pipeline solution available for Xbox game developers, to help them effectively create and ship new game titles. Discreet, the media and entertainment division of Autodesk, is showcasing 3ds max software at the Game Developer Conference (GDC) at the Moscone West Exhibit Hall in booth #113 from March 9th-11th, 2005.

Many of the most popular recent Xbox titles were developed using 3ds max software including Halo 2 (Bungie Software), Star Wars Knights of the Old Republic II: The Sith Lords (LucasArts), and Tom Clancy's Splinter Cell Chaos Theory (Ubisoft) among many others.
 
   
 
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