Latest News
spacer View All spacer
 
March 11, 2010
 
NPD: February Down 15 Percent On Lagging Unit Sales, Constrained Wii [2]
 
GDC: Hecker's Nightmare Scenario - A Future Of Rewarding Players For Dull Tasks
 
GDC: R.A. Salvatore On Building Worlds, Copernicus
spacer
Latest Features
spacer View All spacer
 
March 11, 2010
 
arrow Your (Brief) Guide To GDC 2010 [4]
 
arrow Battlefield Logistics: A Bad Company 2 Interview [6]
 
arrow The State of Agile in the Game Industry [17]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
March 11, 2010
 
GDC: The Fantasy of Control Part III
 
Social is the Platform: A Designer's Perspective
 
GDC: The Fantasy of Control Part II
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
March 11, 2010
 
Crystal Dynamics
Level Designers
 
Crystal Dynamics
Environment Artists
 
Crystal Dynamics
System Designers
 
Relic Entertainment
Senior Rigger/Technical Animator
 
Volition
Designer
 
Volition
Senior Technical Animator
 
Insomniac Games
Sr. Gameplay Programmer - Networking
 
pixelStorm
Concept Artist / Illustrator
spacer
About
spacer News Director:
Leigh Alexander
Features Director:
Christian Nutt
Editor At Large:
Chris Remo
Advertising:
John 'Malik' Watson
Recruitment/Education:
Gina Gross
 
Feature Submissions
About
spacer If you enjoy reading this site, you might also want to check out these Think Services sites:

Game Career Guide (for student game developers.)

Indie Games (for independent game players/developers.)

Finger Gaming (news, reviews, and analysis on iPhone and iPod Touch games.)

GamerBytes (for the latest console digital download news.)

Worlds In Motion (discussing the business of online worlds.)

Game Set Watch (the Group's alt.game weblog.)
News

  Product: Eyetronics Captures MLB Players For SCEA, 2K Sports
by Jason Dobson
0 comments
Share RSS
 
 
March 31, 2006
 
Product: Eyetronics Captures MLB Players For SCEA, 2K Sports
Advertisement
Eyetronics has announced that they have successfully completed the scanning of over 1,200 Major League baseball players and coaches for the Major League Baseball Players Association (MLBPA).

Eyetronics was unanimously awarded the contract by MLB Players Association and game developers Sony Computer Entertainment America (SCEA) and 2K Sports over other competitors for its high quality models and texture maps, a necessity for next-generation game development, as well as Eyetronics' ability to provide mobile services.

"It is very important to the MLBPA that player models in baseball video games designed for next generation hardware set the standard for all sports games," said John Olshan of the MLBPA. "We selected Eyetronics for this project after an exhaustive review process because their graphics are drop dead beautiful and they have extensive experience working with high profile celebrities. They also provided innovative solutions to all of our concerns with respect to scanning a large number of people in a short period of time under unpredictable and often adverse conditions."

Five teams from Eyetronics visited 30 facilities throughout Florida and Arizona over eight days to conduct the facial capture scans of over 1.200 Major League baseball players. Using structured light technology with a high resolution Canon digital camera, Eyetronics scanned each player on a turntable in an accelerated scan time of three minutes.

Scan data from Eyetronics’ equipment was then processed in the company's proprietary software and exported as 3D models with 4K texture and color data, ready for immediate integration in production pipelines.
 
   
 
Comments

none
 
Comment:
 


Submit Comment