Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 20, 2014
arrowPress Releases
September 20, 2014
PR Newswire
View All





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


SN System Announces ProDG for PSP
SN System Announces ProDG for PSP
September 27, 2004 | By David Jenkins

September 27, 2004 | By David Jenkins
Comments
    Post A Comment
More: Console/PC



Officials from SN Systems have announced that the latest version of ProDG is now available for purchase to registered PlayStation Portable (PSP) developers worldwide.

The product will include SNC as the default compiler - a C/C++ compiler developed in house by SN Systems to deal specifically with console architecture and produce faster and smaller code.

Also included will be a new debugger user interface and enhanced features such as splitting, docking, tabbing and floating of panes, full multi monitor support and fully customizable menus, toolbars and keyboard shortcuts. Another major new feature is also promised for the beginning of 2005: a floating license option.


Related Jobs

Infinity Ward / Activision
Infinity Ward / Activision — Woodland Hills, California, United States
[09.20.14]

Senior AI Engineer
Infinity Ward / Activision
Infinity Ward / Activision — Woodland Hills, California, United States
[09.20.14]

Lead Tools Engineer - Infinity Ward
Insomniac Games
Insomniac Games — Burbank , California, United States
[09.19.14]

Senior Engine Programmer
Blizzard Entertainment
Blizzard Entertainment — Irvine, California, United States
[09.19.14]

Senior Vice President, Cross Media










Comments



none
 
Comment: