Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
May 24, 2015
arrowPress Releases
May 24, 2015
PR Newswire
View All






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


SN System Announces ProDG for PSP
SN System Announces ProDG for PSP
September 27, 2004 | By David Jenkins

September 27, 2004 | By David Jenkins
Comments
    Post A Comment
More: Console/PC



Officials from SN Systems have announced that the latest version of ProDG is now available for purchase to registered PlayStation Portable (PSP) developers worldwide.

The product will include SNC as the default compiler - a C/C++ compiler developed in house by SN Systems to deal specifically with console architecture and produce faster and smaller code.

Also included will be a new debugger user interface and enhanced features such as splitting, docking, tabbing and floating of panes, full multi monitor support and fully customizable menus, toolbars and keyboard shortcuts. Another major new feature is also promised for the beginning of 2005: a floating license option.


Related Jobs

2K Las Vegas
2K Las Vegas — Las Vegas, Nevada, United States
[05.22.15]

Lead QA Tester
Monolith Productions
Monolith Productions — Kirkland, Washington, United States
[05.22.15]

Art Lead, Animation
Monolith Productions
Monolith Productions — Kirkland, Washington, United States
[05.22.15]

Staff Character Artist
Torn Banner Studios
Torn Banner Studios — Toronto, Ontario, Canada
[05.22.15]

Senior Multiplayer Level Designer









Loading Comments

loader image