[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]
The UK's biggest videogames education festival has been
officially opened by the man behind the drive to put computer
science on the national curriculum.
Speaking at the Games Britannia festival, which opened at MAGNA
Science Adventure yesterday (Monday 2 July), Ian Livingstone OBE,
co-author of the Next Gen report, said: "Coding touches
almost everything we do in this world - not just games, not just
visual effects and making movies - whether it's designing a car or
fighting cyber-crime, code is at the heart of everything."
The Games Britannia festival brings creativity and technology
together, providing schools and colleges with the opportunity to
attend workshops and activities led by games industry experts and
academics.
The festival opening also featured a surprise visit from
videogame character Lara Croft, who abseiled into the venue in a
stunt co-ordinated by UK Bungee.
As part of the festival, BAFTA held their Games Question Time
event at Sheffield Hallam University - the first time it has ever
taken place outside of London.
Speaking at the panel event, UK Interactive Entertainment's Andy
Payne OBE said: "We’ve made a lot of progress in getting
computer science on the national curriculum, but as an industry we
also need to get teachers inspired not scared. Games Britannia is a
shining example of how we can do just that.
"Demonstrating that education and industry can work together to
engage, educate and inspire both teachers and students is a vital
first stage. With access to markets now available to all game
makers, we would hope to inspire this generation to become the next
generation of digital creative entrepreneurs and make their mark in
the connected global digital economy.”
Aimed at children aged from 5-18, Games Britannia draws children
into programming, science, technology, engineering, and mathematics
as well as art, English, music and creativity through the
engagement, fun and excitement of videogames.
The Games Britannia: REPLAYED part of the week (7 and 8 July)
sees the festival open its doors to the public for a weekend of
retro-gaming, consoles, PC and handheld gaming, arcade cabinets,
the famous Replay Lounge and the Indie Zone - the best
independently produced games including exclusives Majestic-12,
Gunpoint, Girls Like Robots and Thomas Was Alone.
Games Britannia is organised by a partnership including
Rotherham Metropolitan Borough Council, Sheffield Hallam
University, Brinsworth Comprehensive School Academy Trust, Replay
Events and UK Interactive Entertainment. The festival is backed by
industry companies including Sony Computer Entertainment Europe and
Sumo-Digital.
Images show:
· Ian
Livingstone OBE speaking at the Games Britannia opening, attending
one of the festival workshops, and with festival organiser Mark
Hardisty.
·
BAFTAgamesQT (l-r): Deputy editor of Official PlayStation Magazine
Joel Gregory, Broken Sword creator Charles Cecil, Sony Computer
Entertainment Europe’s Maria Stukoff, Sumo Digital’s
creative director Sean Millard and UKIE’s chairman Andy Payne
OBE.
·
BAFTAgamesQT2 (l-r): Sumo Digital’s creative director Sean
Millard, Broken Sword creator Charles Cecil, deputy editor of
Official PlayStation Magazine Joel Gregory, Sony Computer
Entertainment Europe’s Maria Stukoff and UKIE’s
chairman Andy Payne OBE.
For press information contact: Joe Field on 0114
225 2074 or email
pressoffice@shu.ac.uk
Find all our recent releases at
http://www.shu.ac.uk/news.
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