[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]
Minneapolis, Minnesota – September 6, 2012
–
JAM Live Music Arcade
tosses away the tired, mundane way of yesteryear’s
rhythm games in favor of a new take. Making the music your own,
JAM
is “one of the most innovative, complex and
rewarding music experiences you can find,” according to
XboxAddict.com,
scoring 88 out of 100. With
today’s new DLC drop, Rise Against, Jaytech and
Heatbox’s music is now available on Xbox LIVE® Arcade for
the Xbox 360® video game and entertainment system from
Microsoft and PlayStation®Network to take this solid experience
to the next degree.
The third single from Rise Against's seminal 2008 "Appeal To
Reason" album.
Featured on Above & Beyond's 'Anjunabeats Volume 9'
compilation released in 2011.
-
"I Love To Loop" by Heatbox - $.99/80 MS Points
A fun beatbox mix full of organic sounds all generated from a
human voice produced from the ground up for
JAM Live Music Arcade
.
“There are a ton of well executed ideas at work here that
allow almost anyone to not only remix songs with an in-depth
editor, but to get a new appreciation for the art as a
whole.” –
Capsule Computers, 8 out of
'10
“Like an aging rockstar who has been called back into
action, it’s probably been awhile since you last picked-up
and played your Rock Band or Guitar Hero plastic guitar. Developer
Zivix gives a pretty compelling argument as to why you should do so
with JAM Live Music Arcade.” –
Brutal Gamer, 8.5 out of
10
“Jam mode is definitely where the heart of this game lies,
and with its infinite possibilities… it is something that
can be revisited again and again.” –
Play Legit, 3.5 out of 5
Be sure to check out the launch trailer here:
http://youtu.be/jeqldm7rTJs
JAM Live Music Arcade
is a completely new approach to the music genre with a
real-time live music sandbox “JAM Mode” that allows the
player to immediately build and customize their very own tunes, as
well as a bonus “Arcade Challenge Mode” that plays
similar to traditional music games. Starting with any one of the
30+ licensed songs featured in the game (including hits from Modest
Mouse, Fallout Boy, Fatboy Slim, Owl City, Rise Against, Atmosphere
and more), players jam with and remix all aspects of the song
– guitar, bass, drums, synth and vocals – to experiment
with the song and re-create it to their own personality. All of
this is done with any one of the numerous compatible guitar gaming
peripherals – the entire band is in your hands! Accessible
and easy to get started, yet deep and almost endless to master,
everyone can touch real music across a broad range of sonic tastes.
JAM Live Music Arcade
offers an immersive level of musical interaction
that’s inspiring, powerful and contagious.
JAM Live Music Arcade
is one of the latest additions to Reverb
Publishing’s growing roster of titles, which includes the
massively successful
Dungeon Defenders, the recently released
Jeremy McGrath’s Offroad, the upcoming
Sanctum 2,
Primal Carnage,
Ravaged,
Black Knight Sword and much more. For more information
about the game, please visit
www.jamlivemusicarcade.com.
Also, be sure to visit
https://www.facebook.com/JamLiveMusicArcade and
‘Like’ the page for a chance to win lots of great
prizes. For more information about Zivix LLC, please visit
www.zivix.net. For more
information about Reverb Publishing and its initiatives, please
visit
www.reverbpublishing.com.
###
About Zivix:
Zivix, LLC combines innovation, technology and entertainment
through gaming software and music peripherals. Based in
Minneapolis, MN Zivix is an entertainment software developer and
publisher that has also created a patented finger-sensing
technology that enables a new generation of digital guitars. Our
core mission is to combine the experience of playing an instrument
and real musical interaction through accessible, fun and rewarding
products for everyone.
About Reverb Publishing:
Founded in 2010, Reverb Publishing offers digital publishing to
independent game developers on PlayStation Network, Xbox LIVE
Arcade, Wiiware, PC, iOS and Droid, by combining production and
business development support paired with the proven public
relations and marketing agency expertise from its parent company,
Reverb Communications. Reverb Publishing’s unique business
model is form fitted for studios, ensuring that they receive the
majority of the game’s revenue and maintain ownership of
their titles while Reverb handles all the non-developmental tasks
including production support, navigating QA, and preparing for
product submission.
The PR veterans at Reverb Communications have worked on
recognizable brands like Guitar Hero, Rock Band, The Beatles: Rock
Band, Dance Central, Star Trek Online, as well as stellar digital
titles like Battle Slots, Army of Darkness, BloodRayne: Betrayal,
Kung Fu LIVE and the critically-acclaimed Dungeon Defenders.
For more information about Reverb Publishing, please visit
www.reverbpublishing.com.
Xbox, Xbox 360 and Xbox LIVE are either trademarks or
registered trademarks of the Microsoft group of companies.
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