Chronovolt released on PSN on 21 November 2012
19 November 2012. London, UK
We are very excited to announce the release of our first PSVita title: Chronovolt.
The game will be released on PSN in Europe and Australia on Wednesday 21 st November and it will be free for all Playstation Plus subscribers. Chronovolt will be also released in the US later this year.
Chronovolt is a fiendish 3D puzzle-platformer in which players have to guide the rolling Chronosphere through the twists, turns, traps and hazards of the Escher-like levels. To keep the chase alive, they will need speed, dexterity and determination to reach each Time Gate as Dr Scabious makes his escape.
Players can use powerful time controls to stop and rewind time, open time gates and blast enemies into the past.
The game takes advantage of the PSVita features such as touch screen, rear touch panel and tilt controls. Players can “touch” objects in the game to stop time for them thus solving puzzles and making traversing the levels easier.
The social aspects of the console have not been overlooked: Chronovolt features asynchronous multiplayer, high score charts and Facebook integration.
Maurizio Cerrato, Technical Director on the game, adds: “It has been an exciting experience working on new platform since its early stage of development, Sony has given us massive support helping us to get the best results form the console.
The powerful PSVita hardware brings the home console experience to mobile. Its new fully featured control system combines both touch and physical buttons making it the best machine for players on the move”.
Game Features Summary:
· 27 intricate levels
· 3 time bending powers
· 3 unique settings
· DLC with extra Chronosphere available from day 1
· Next-gen graphics on the move
· Challenge friends in asynchronous multiplayer
The game’s trailer can be viewed here:
About Playerthree - Purveyors of fine games since 2001
Playerthree is an independent award-winning creative production studio specialising in original games, digital branded content and interactive toys. Our goal is to entertain, educate or increase brand awareness to any brief across multiple platforms such as web, mobile and handheld.
Playerthree has a 20+ strong team of experienced artists, developers and producers with the creative thinking and technical expertise to breathe life into any idea or brand. Our clients include SpilGames, Miniclip, Channel 4, The Science Museum, BBC, Cartoon Network, Sega, Sony, Geek Beach, Big Ideas, The United Nations and agencies Poke London, Razorfish, Unit9 & TBG.