Hill Climb Racing straight to iOS #1
Oulu, Finland - 16.11.2012 -- Fingersoft announced today that their first game, Hill Climb Racing has gone straight to the top on the iPhone in just one week.
At the time of writing it is the most popular free game in the United States and in several other countries. Hill Climb Racing is in the top 10 chart of free games in nearly every country of the western hemisphere.
“This is an incredible success story, but we are not ending it here. We are currently working around the clock to create additional free content for our fans to keep the game entertaining”, said Toni Fingerroos, founder of Fingersoft.
Hill Climb Racing already became a phenomenal success on the Android platform before the iOS release, topping the gaming charts in many countries.
“We are extremely excited about our success on iOS. The success on Android didn’t guarantee the same on the iPhone since the competition there seems fiercer”, Fingerroos thinks.
Hill Climb Racing is a fun and extremely addicting physics based racing game, where player helps Newton Bill reach the hills around the world and beyond with his truck. The player controls one of the three available vehicles on the bumpy tracks by operating gas and brake pedals to make score records and collect coins for car upgrades. The game has received over 160 000 user reviews giving it a rating of 4,6 stars out of 5.
Fingersoft Ltd is a small games studio founded in 2004 by Toni Fingerroos. The goal of the company is to keep developing fun and enjoyable games while giving mobile device owners something to enjoy at the same time.
Hill Climb Racing has received over 10 million downloads on Android and the iOS version has gained about 1,5 million downloads in just one week after its release. Together with other popular apps, such as Cartoon Camera Fingersoft currently gets over 600 000 average daily downloads, totaling over 50 million downloads all around the world. All applications are available for Android through Google Play and iOS through Apple App Store.