GAME JOBS
Latest Blogs
spacer View All     Post     RSS spacer
 
April 24, 2014
 
Developing by Demo: How Demo Creation Can Help Rather Than Hurt [3]
 
Crunch is Good for You [8]
 
"The Door Problem" of Game Design [1]
 
The Power of Showing Your Work [2]
 
PR monitoring - March 2014 [2]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
April 24, 2014
 
Infinity Ward / Activision
Principal / Lead Rendering Engineer
 
Gearbox Software
Graphics Programmer
 
Turtle Beach
SENIOR C# SOFTWARE ENGINEER
 
SOAR Inc.
Unity 3D MiniGame Programmer (and Designer)
 
Nexon America, Inc.
Web Designer - Temporary - 3 month
 
Wargaming.net
Technical Director
spacer
About
spacer Editor-In-Chief:
Kris Graft
Blog Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Mike Rose, Kris Ligman
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
Education:
Gillian Crowley
 
Contact Gamasutra
 
Report a Problem
 
Submit News
 
Comment Guidelines
 
Blogging Guidelines
Sponsor
About
spacer If you enjoy reading this site, you might also want to check out these UBM TechWeb sites:

Game Career Guide (for student game developers.)

Indie Games (for independent game players/developers.)
Press Releases

  Spud's Quest Kickstarter Drawing to an End
  Share on Twitter Share on Facebook RSS
 
 
11/26/2012
 


[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

The Kickstarter campaign for Spud's Quest- a ten years in the making adventure game that pays tribute to classics like the Dizzy series- has reached it's final days. 

Preceding the recent 'Dizzy Returns' Kickstarter by over three weeks, Spud's Quest has picked up a lot of momentum on the backend of the Oliver Twins project, and looks set to hit it's funding target. Despite both projects support for each other, some openly disgruntled fans of the Twins £350,000 asking price have seen Spud's Quest's £5,000 target as a more appealing alternate option.  

The game has been a labour of love project spanning ten years by independent developer Chris Davis, who aspired to create a game to re-ignite the dormant adventure puzzle genre. 

With funding successful, the game is estimated to be released Spring 2013 on Windows and various mobile platforms. 

The Spud's Quest Kickstarter (including a playable demo) can be found here: 

http://www.kickstarter.com/projects/409406442/spuds-quest

 

 
   
   
UBM Tech