[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]
Dear Community,
It has been almost two months since we released Miner Wars 2081
and it’s time for updates and some recapitulation.
Today we released a new patch that adds:
- Offline
single-player for Steam version of Miner Wars 2081 – in other
words, now you don’t have to be connected to internet and
logged into our servers to play the campaign.
-
Optimizations and bug fixes, more info:
http://www.minerwars.com/CurrentBuildFeatures.aspx
- Two new
add-ons available for free as part of Miner Wars 2081
installation:
o Cheats – infinite ammo, immortality,
skip to any mission, and more (Ctrl+F1 in game)
o 2.5D Experiment - multiplayer 2.5D add-on
for MW 2081 - available as a set of 2.5D death-match maps (all 2.5D
sectors have 2.5D as a prefix)
We want to address an important issue many players have reported
- low FPS (bad performance) even on computers that should run the
game smoothly. After some investigation we have found the cause
– it happens on some computers that have one integrated GPU
(graphic card) and one external and more powerful GPU. Expected
behavior in this case is that driver/OS switches to the more
powerful GPU once Miner Wars 2081 is launched and game runs
smoothly. Due to unknown reasons, this doesn’t happen on
certain systems. We are working on a fail-safe solution –
until then please do the following: disable integrated GPU (best in
BIOS) or check our trouble shooting page:
http://www.minerwars.com/Troubleshooting.aspx
Another issue that needs our response is the accusation of
censorship about DRM in Miner Wars. I believe this happened after
we deleted one offensive and untruthful post on our Youtube
channel. We have deleted posts for reasons that were not related to
DRM. If we did delete any comment on our forum, it’s only in
extreme cases and I know that we deleted only a handful of comments
in the whole history of Miner Wars.
I can assure everyone that we are not censoring posts, if those
posts don’t substantially break discussion rules. We are
definitely not censoring posts that say “This game has
DRM” – proof at our Steam forum which is full of these
discussions and we didn’t mind them:
http://steamcommunity.com/app/223430/discussions/
There is much more to say and I will continue next week on my
blog. To everyone who is interested in what we are working on right
now - we are rewriting our rendering engine from XNA to DirectX and
then we want to optimize it further. Meanwhile, I am working
on the design document for our next unannounced project!
Last but not least, I am happy to announce that last week we
crossed boundary of 50,000 sales. This number is far more than what
we expected. Thank you!
Best Regards,
Marek Rosa & The Miner Wars Team
www.minerwars.com
FOLLOW US:
http://twitter.com/MinerWars
http://www.facebook.com/MinerWars
http://www.youtube.com/user/MinerWars
http://www.MinerWars.com
ABOUT MINER WARS
Miner Wars 2081 is a 6DOF (six degrees of freedom)
action-survival space-shooter simulation-game set in the year 2081,
10 years after the destruction of all planetary objects in the
Solar System.
You operate an advanced mining ship in a fully destructible and
open-world environment, which remains persistent as you complete
missions or play online with others. Realism and survival are key
aspects of gameplay. Inventory and the way you use resources such
as fuel, ammunition, oxygen, ore, and weapons are important when
surrounded by dozens of warring factions.
The gameplay is driven by an epic story and offers a choice of
single player, co-op, and death-match multi-player.
The story will introduce you to many types of missions: rescue,
exploration, revenge, base defense, theft, transportation, stealth,
search and destroy, pure harvesting, racing, or just flying around
and destroying everything you see.
Open-world Environment
- Fully destructible and persistent (dig through asteroids,
build / destroy space stations ...)
- Seamless transition between outdoor and indoor
environments
- Full Solar System traveling (billions of sectors)
Intuitive Controls
- 6DOF - six degrees of freedom
- Skill-based game
- Fast adrenaline-pumping action
- Joystick Support
Rich Gameplay
- Story campaign - 31 epic missions
- Mining and Exploration – Players are encouraged to
explore and harvest
- Trading & Looting
- 50 weapons, armors, medicines, tools...
- 22 player ships
- RPG-like / Survival game-play
Multi-player
- Co-op up to 16 players
- Death-match up to 16 players
Survival & Sandbox
- Factions (Fourth Reich, Euro-American Confederation, China
…)
- Devoted community which crowd-funded the development
- In-game editor
Released: November 28, 2012
Platform: Windows
ABOUT KEEN SOFTWARE HOUSE:
Keen Software House is an independent video game development
studio founded in 2009 by Marek Rosa. The company focuses on the
development of Miner Wars™, the VRAGE™ engine, and
other projects yet to be announced.
Motto: “We are passionate gamers who love developing
games, and we are committed to making the kinds of games that
players crave.”
NOTE TO EDITORS:
Game page:
http://www.MinerWars.com/
Press contact:
press@keenswh.com
Company web-site:
http://www.KeenSWH.com/
Art pack (press info, logos, screenshots, backgrounds and more):
http://mirror1.minerwars.com/Downloads/MinerWarsArtPack.zip
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