[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]
PRESS RELEASE – FOR IMMEDIATE RELEASE
TITLE: SUBTITLE: REDMOND, WA – FEB. 22, 2013 – The
Bridge, a black-and-white indie puzzler in the style of M. C.
Escher, will be released on Steam of the PC on February 22, 2013.
The price of The Bridge is $14.99 and pre-orders are available at a
20% discount. The Bridge has been in development for nearly 3
years, and has received international attention after receiving
nominations in contests such as the IGF, PAX 10, Indie Game
Challenge, and IndieCade. Below is a complete list of accolades for
"Winner - PAX 10" - Penny Arcade Expo 2012
"Winner - Achievement in Gameplay" - Indie Game Challenge
"Winner - Achievement in Art Direction" - Indie Game Challenge
"Winner - Student Showcase" - Independent Games Festival
"Winner - Best Art" - Independent Propeller Awards 2012
"Winner- Grand Prize" - Seattle Independent Game Competition
"Winner - Grand Prize" - Seattle iFest 2012
"Winner - Grand Prize" - Redmond Digital Art Festival 2012
"Nominee - Best Art" - IndieCade 2011
"Nominee - Grand Prize" - Independent Propeller Awards 2012
"Nominee - Grand Prize" - Develop Indie Showcase 2012
"Honorable Mention - Innovation" - Dream.Build.Play 2011
"Honorable Mention - Art" - Independent Games Festival 2013
The Bridge is a 2D logic puzzle game that forces the player to
reevaluate their preconceptions of physics and perspective. It is
Isaac Newton meets M. C. Escher. Manipulate gravity to redefine the
ceiling as the floor while venturing through impossible
architectures. Explore increasingly difficult worlds, each uniquely
detailed and designed to leave the player with a pronounced sense
of intellectual accomplishment. The Bridge exemplifies games as an
art form, with beautifully hand-drawn art in the style of a
Features of The Bridge include:
- 48 thought-provoking puzzles, each unique from the rest, all
requiring an innovative solution.
- Gravity manipulations, gravitational vortexes, parallel
dimensions, and many more mind-bending concepts in a world where
the laws of physics are not what they seem.
- M. C. Escher-esque worlds with impossible architecture set in
the style of beautifully hand-drawn black-and-white lithographic
- An alternate version of the game unlocked after the main
storyline has been completed, including challenging alternate
versions of each puzzle and an alternate ending.
- A hint system to guide you in the right direction if you get
stumped, and a time-backtracking system to alleviate any fears of
making a mistake.
The Bridge website:
The Bridge Press Kit:
About developers Ty Taylor and Mario Castañeda:
The Bridge was created by Ty Taylor and Mario Castañeda.
It was started as a project requirement for Ty Taylor's Master of
Science degree in Computer Science at Case Western Reserve
University, and shortly after the game was started, Mario
Castañeda took the role as the sole artist for his Art minor
capstone project at Case Western. The production of The Bridge has
continued even after Ty and Mario have graduated to turn the school
project into a professional-quality indie game.