GAME JOBS
Latest Blogs
spacer View All     Post     RSS spacer
 
April 16, 2014
 
Cutting Room Critique #3: Top Indie Game Trailers of Mar-April 2014
 
Developer Interview - Star Trux
 
WRITING HOT MEN FOR GAMES? Yes, please. [1]
 
School of Dragons: Inside Look Into An Evolving Game
 
6 tips to make your backlog lean [2]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
April 16, 2014
 
CCP
Visual Effects Artist
 
SOAR Inc.
Game Designer/Narrative Writer
 
Treyarch / Activision
Associate Producer - Treyarch
 
Treyarch / Activision
Production Coordinator (temporary) - Treyarch
 
Vicarious Visions / Activision
Software Engineer-Vicarious Visions
 
Sledgehammer Games / Activision
Desktop Support Technician, Temporary - Sledgehammer Games
spacer
About
spacer Editor-In-Chief:
Kris Graft
Blog Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Mike Rose, Kris Ligman
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
Education:
Gillian Crowley
 
Contact Gamasutra
 
Report a Problem
 
Submit News
 
Comment Guidelines
 
Blogging Guidelines
Sponsor
About
spacer If you enjoy reading this site, you might also want to check out these UBM TechWeb sites:

Game Career Guide (for student game developers.)

Indie Games (for independent game players/developers.)
Press Releases

  Imperium Galactica: Stargazer Launched
  Share on Twitter Share on Facebook RSS
 
 
02/13/2013
 


[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

FOR IMMEDIATE RELEASE:

BUDAPEST, HUNGARY – February 13, 2013 – Digital Reality (DR) just released a technological demo exhibiting its new Stargazer engine capable of generating customized planets in real-time. The client is now available on the company’s new website, imperiumgalactica.com. This release is the first major step toward a new Imperium Galactica game that will use this engine.

The new game is still in its initial stages, but, when completed, it will stand as an online game set in the Imperium Galactica universe. This will involve a long-term development of several playable phases published in the future. DR aims to update the Imperium Galactica: Stargazer site and the game by frequently deployed releases until they realize the company’s vision, while doing it as quickly as possible. As the project forms, DR continues to recruit new team members to fulfill the game’s utmost potentials. Constructive feedbacks are always welcome on its forums that can be reached at forum.imperiumgalactica.com. Digital Reality is inviting the gaming community to be part of its expanding universe.

About Digital Reality

Originally founded under the name of Amnesty Design in 1991, and with 20 years experience in game development, Digital Reality is now full-fledged online publisher. The company’s first game, Reunion, was released on Amiga and PC in 1991, while in 1994, the company began working on the Imperium Galactica series. The company’s other popular published games include: Haegemonia- Legions of Iron, Platoon, Desert Rats vs. Afrika Korps and more recently Skydrift, Bang Bang Racing and Sine Mora. Since 2009, Digital Reality is a part of Docler Holding.

About the Imperium Galactica series

The first Imperium Galactica game was released in 1997. Players got a chance to continue their conquest in the universe, when the second chapter Imperium Galactica II: Alliances was released in 1999. This second game was later re-released for iPad in 2012.

The Imperium Galactica series was one of the most popular sci-fi PC game series of its time with major successes in both Europe and the United States, and the second title received a BAFTA award for its haunting and beautiful musical score.

 

 
   
   
UBM Tech