[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]
99 Levels To Hell will be released on
GOG.com with a 20% launch discount on February 26th. It's currently
available to purchase on
Desura (25% off until
IndieCity and is
immediately playable too.
99 LEVELS TO HELL?!
Yes - well, actually there's 100 levels to descend in this game.
No, you won't survive. By now you should have got around to playing
Spelunky and have surely got a taste for challenging indie
roguelikes with a focus on platforming. 99 Levels To Hell is cut
from the same cloth as Spelunky but comes coated in a metal
soundtrack and more guns, blood, and top hat tomfoolery than
anything else before it (probably).
Of course, this being a roguelike means that permanent death is
in place. You CAN save the game and return to it at a later point,
but if you die then you'll have to restart and the levels will be
randomized once again. However, you can unlock dungeons by
defeating one of the ferocious bosses that you'll encounter every
10 levels. Say, for instance, you get to level 10 and defeat that
boss, you'll then unlock the dungeon to level 11 so you can
continue on from there. Simples.
UNLOCKABLES AND UPGRADES
Dwelling on the 10 level structure, 99 Levels To Hell has 10
different environments for you to struggle through, and these are
divided by (yes, you guessed it!) tiers of 10 levels. As you
progress through the game you'll happen across shops where you can
buy upgrades and new weapons - some of them even fire lasers - and
if you're lucky you may even find portals that will help you out a
little. The game contains over 25 monsters to discover and battle,
as well as over 50 power ups and weapons to get your grubby mitts
on. More unusual findings include casinos, elevators and secret
rooms. The latter of which will unlock more of the game's story and
some may even hide new characters you can then play as once you've
THE REST YOU'LL HAVE TO DISCOVER YOURSELVES!