[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]
M3CH is an immersive 3rd person
arena–based mech game for the iOS platform, with both single
and multi-player options. It uses high-fidelity cutting edge
visuals, advanced squad based AI, rich player content and
exponentially more challenging game-play, to give the discerning
gamer a console-quality experience on their hand-held device.
In the early decades of the 22nd Century, excessive mining of
the Moon and the catastrophe that followed lead to fractured
governments, scavengers and ruthless corporations seeking to
outsmart one another- each vying for dwindling reserves of
After creating a character with a unique skill set, the pilots'
initial weapon is an ageing first-generation mech- and success
desperately hinges upon gambling their winnings and using the
M3CH creates a convincing post-apocalyptic vision of the Earth,
achieved by utilising the powerful AAA Unreal 3 Engine to create
high quality graphics for the iOS platform.
Battle against opponents in colossal fighting machines, fitted
with devastating weaponry. Individually they are a force to be
reckoned with, using cover and avoiding fire, but they also work
effectively as a team, by flanking and suppressing.
Fighting across a variety of battlegrounds, players will have
access to up to
40 Mechs and over
30 Weapons to equip and upgrade. With 3
classes of Mechanized Walkers to choose from;Light, Medium and
Heavy, each with a different play style.
Whether you have a score to settle, or just want to earn some
Small Impact Games are currently developing a
competitive multi-player mode, where the winner takes all.
M3CH will be launched on iOS first, with plans for continual
development via massive updates and enhancements which will keep
the game fluid and fresh. Player feedback and suggestions will be
vital to us, enabling us to continue improving the game, making the
experience better for everyone.
M3CH has been in development for over a year and up to this
point it has been completely self funded, but now
Small Impact Games have reached a point where they
need help to make sure the game gets finished to the high standard
of polish that they want to deliver. Take a look at there art
filled Kickstarter page for more information:
The estimated release date for the iOS platform is : April
As a small independent studio we would greatly appreciate any
coverage that you can give us.
Please contact us if you would like an exclusive beta build
of the game, an interview, or would like to know more.