GAME JOBS
Latest Blogs
spacer View All     Post     RSS spacer
 
June 18, 2013
 
How to Ace a Games Industry Job Interview [2]
 
Making Ear Monsters: Developing a 3D Audio Game
 
Why is King Removing In-Game Ads?
 
Group Monetization [1]
 
The Mixed Signals of the Xbox One [1]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
June 18, 2013
 
Red Storm Entertainment, a Ubisoft Studio
Online / Networking Engineer (Back End)
 
Airtight Games
Senior Graphics Programmer
 
Red Storm Entertainment, a Ubisoft Studio
Online / Networking Engineer (Front End)
 
Gameloft - New Orleans
Senior Online Developer
 
Trendy Entertainment
QA Lead
 
Wharton County Junior College
Instructor of Computer Science-Gaming
spacer
About
spacer Editor-In-Chief:
Kris Graft
Blog Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Mike Rose, Kris Ligman
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
Education:
Gillian Crowley
 
Contact Gamasutra
 
Report a Problem
 
Submit News
 
Comment Guidelines
 
Blogging Guidelines
Sponsor
About
spacer If you enjoy reading this site, you might also want to check out these UBM TechWeb sites:

Game Career Guide (for student game developers.)

Indie Games (for independent game players/developers.)
Press Releases

  REVERB PUBLISHING UNVEILS PAX EAST 2013 GAME LINE-UP
  Share on Twitter Share on Facebook RSS
 
 
03/13/2013
 


[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

Twain Harte, CA – March 13, 2012 – Reverb Publishing announced today its presence at PAX East 2013, to be held at the Boston Convention & Exhibition Center from Friday, March 22 through Sunday, March 24. The Reverb line-up of great indie games is playable in Booth #1048 – Edge of Space, Guncraft, Beatbuddy, and Sanctum 2 .

EDITOR’S NOTE: All Reverb titles will be represented on-site by the developers. To schedule a press appointment to play any Reverb title and for developer interviews, please contact Dakota Grabowski ( Dakota@reverbinc.com).

Reverb Publishing’s line-up includes:

  • Sanctum 2 (Coffee Stain Studios, PC/XBLA/PSN) Bigger, badder, and better, Sanctum 2 is the only true hybrid of tower defense / first-person shooter that enables up to four player cooperative play. Sanctum 2 is a mix of intense action and strategic gameplay that combines thrilling multiplayer and stunning graphics, raising the bar for indie games. Video: www.youtube.com/watch?v=GIVbGVwCsTM

     

  • Guncraft (Exato Game Studios, PC) – Guncraft is a first person shooter utilizing the voxel style made popular by the highly acclaimed game, Minecraft. This game takes traditional FPS elements and combines them with construction to create a fast paced, diverse, and extremely unique level of gameplay. Coupled with a multiplayer editor and tons of modding capabilities, and players have a very versatile game. Video: www.youtube.com/user/ExatoGameStudios?feature=watch

     

  • Edge of Space (Handyman Studio, PC) – Edge of Space is an exploration, crafting, building, terraforming, and survival game, placing players in a dynamic open-world sandbox where they must build, create, mold, and work to survive in the deepest, darkest, weirdest, and possibly most interesting part of the known universe. Players will fight everything from rocket-powered, cybernetically-enhanced laser sharks to interstellar squid beasts. Video: www.playedgeofspace.com/videos.html

     

  • Beatbuddy (Threaks, PC/XBLA/PSN) – Beatbuddy is the first action-music game that incorporates music directly into gameplay so players must use the rhythm to progress through the game. A gorgeous, highly detailed 2D experience with every level hand-painted featuring lush details, Beatbuddy is developed by THREAKS, who have created their own patent pending sound technology, enabling the player to experience a music track in a non-linear fashion. Video: www.youtu.be/rUb2BKrK004
###

ABOUT REVERB PUBLISHING

Launched in 2010, Reverb Publishing offers digital publishing to independent game developers on PlayStation Network, Xbox LIVE Arcade, PC, iOS and Droid, by combining production and business development support paired with the proven public relations and marketing agency expertise from its parent company, Reverb Communications. Reverb Publishing’s unique business model is form fitted for studios, ensuring that they receive the majority of the game’s revenue and maintain ownership of their titles while Reverb handles all the non-developmental tasks including production support, navigating QA, and preparing for product submission.

The PR veterans at Reverb Communications have worked on recognizable brands Guitar Hero, Rock Band, The Beatles: Rock Band, Dance Central, Star Trek Online, as well as stellar digital titles Battle Slots, Army of Darkness, BloodRayne: Betrayal, Kung Fu LIVE and the critically-acclaimed Dungeon Defenders.

For more information about Reverb Publishing, please visit www.reverbpublishing.com.

 

 
   
   
UBM Tech