[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]
Unity Technologies have just announced that Unity 4.1, the first
product cycle release for Unity 4 engine and toolset is now
available to download from
http://unity3d.com/unity/download/. The first
update release for Unity 4, 4.1 is packed with amazing Pro and Free
features including support for Apple AirPlay, and is designed so
that developers can seamlessly improve game performance and easily
create awesome new content.
Unity 4.1 Features Include:
Memory Profiler - An overhaul of the memory
profile tool to make it more powerful so developers know exactly
where a device’s memory is going when a game is running.
It’s a feature that should have tremendous impact.
AirPlay Support - Unity 4.1 brings developers
multi-screen AirPlay support. iOS device users running version 4.3
or later can use AirPlay to stream content direct to their HDTV,
and use their iPad or iPhone as a game controller – running
and controlling the game from their iOS handheld device whilst
watching the action unfold on the big screen.
Mecanim
updates - Create your blend trees using fewer nodes and in
a more flexible and intuitive way with 2D blend nodes. Use 2D blend
nodes to blend animations based on two parameters in a single
node.
Shader Updates - Save time with material-specific shader
keywords and write less code. Write a shader with a number of
different flags that can be enabled and disabled, either via the
API or by using the new Custom Material Editor functionality.
For additional details on the new features for Unity 4.1 please
see the
release notes.
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