[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]
OAKLAND, California – March 19, 2013 –
What do 5 Pixar artists decide to do in their after hours from
work? They form a gaming studio. Steel Wool Games to be
exact. Sleep is for the weak! Are they over achievers?
Perhaps. Masochists? Quite possibly. Clinically insane? Highly
likely. But they love what they do and wouldn’t have it any
other way. Thankfully, nobody has been maimed. YET.
Steel Wool Games consists of Co-Founders Sequoia Blankenship,
Andrew Dayton, Jonathan Hoffman, Joshua Qualtieri and Jason
Topolski. Important Disclaimer since we love our day jobs: Pixar
Animation is in no way affiliated nor endorses Steel Wool
Games.
Steel Wool Games is working on their first title. What’s
it called you say? Calm down sparky, we will get to that down the
road, just you wait. Somehow Steel Wool Games had convinced
publisher extraordinaire, Ripstone to fund their little adventure.
How? We have no idea. Hypnosis, possibly.A genius move on their
part, in our humble opinion.
Andrew Dayton offers an insight into their development style:
“We have an internal phrase that we use to describe our
style: "Grimsical". It's our fundamental principle as a company. We
create worlds that are funny and whimsical but dipped in gritty
tones.”
Now go to
steelwoolgames.com or check out the
facebook page because
you’ve already read the rest of the internet during work you
slacker.
About Steel Wool Games
Steel Wool Games is made up five artistic types from Pixar that
decided to take their combined 60 years of experience and their
passion and creativity to make games and start their own indie
studio. The team have worked on such films as Brave, The
Incredibles, Toy Story and many others.
Steel Wool games looks forward to announcing their first title
in 2013 that will be published by Ripstone.
Visit
http://www.steelwoolgames.com for more
information.
BIOS
Josh - In addition to his role as a Technical
Artist during the day, is Co-Director of our first title. He also
owns Zombiesmith which is an award winning tabletop gaming company.
Clearly Josh owes the mob lots of money because one side company
isn’t enough. His need to diversify revenue streams worries
our lawyers.
Jason - Production Management by day, hardcore
gamer by night, actor on the weekend. He is the resident thespian
and repository for all arcane and esoteric game knowledge. He is
our Tome of Gaming Obscura. 9 times out of 10 if he says
“Have you ever played X”... you haven’t. Jason
has 3 volume settings 0 - 10 - Crazy.
Sequoia - Our animation leader. He can make
inanimate things move. How? We don’t know. Not sure if he
knows either. Animators are special, unique, beautiful little
snowflakes. He is no exception. He may not know how to actually
turn a computer on but once it is on, hold on baby! Stuff is gonna
happen.
Jonathan - Cool, calm, collected. Designer,
Creator, Co-Director of our first title. His talent, eagerness,
kindness, and passion is clearly annoying at first but it grows on
you like a fungus until you are covered in happiness moss. If he
wasn’t married, you would let him date your
daughter.
Andrew - What is there to say that hasn’t
been said? What hasn’t been said is that everything
that
has been said cannot be proven in the court of law.
Technical Artist by trade, somehow weaseled his way to exec
producer at Steel Wool Games. We suspect some form of
extortion.
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