Latest Blogs
spacer View All     Post     RSS spacer
April 23, 2014
The Power of Showing Your Work
PR monitoring - March 2014 [1]
iOS vs. Google Play Sales, Early 2014 Edition [1]
Designing "The Mating Game" in Hero Generations
Gamification Design vs Game Design [1]
Latest Jobs
spacer View All     Post a Job     RSS spacer
April 23, 2014
Blur Studio
3dsMax FX Artist
Visual Effects Artist
Square Enix Co., Ltd.
Game Designer/Narrative Writer
Treyarch / Activision
Associate Producer - Treyarch
Treyarch / Activision
Production Coordinator (temporary) - Treyarch
spacer Editor-In-Chief:
Kris Graft
Blog Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Mike Rose, Kris Ligman
Leigh Alexander, Chris Morris
Jennifer Sulik
Gina Gross
Gillian Crowley
Contact Gamasutra
Report a Problem
Submit News
Comment Guidelines
Blogging Guidelines
spacer If you enjoy reading this site, you might also want to check out these UBM TechWeb sites:

Game Career Guide (for student game developers.)

Indie Games (for independent game players/developers.)
Press Releases

  Starch Studio Releases Bug-O-Rama for the iPad 
  Share on Twitter Share on Facebook RSS

[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]


DELAWARE, OH – March 30, 2013 – Starch Studio announced today that Bug-O-Rama is now available exclusively for the iPad. Bug-O-Rama is an addictive, fast-paced, bug bashing game for players of all ages.

In Bug-O-Rama, “exterminators” play one-minute rounds, during which they try to rid a room of as many creepy crawlers as possible. Players can squash the bugs with their fingers, blast them with a bug bomb, release a potent bug spray, or obliterate them with a huge bug swatter. As each room is cleared, another room is unlocked and a new species of bug appears. Once the bugs in all of the rooms have been eradicated, players must take on the dreaded Queen Bug!

“We are very excited about this game release,” said Stacie Archer, founder of Starch Studio. “When we started conceptualizing this game, we wanted to create something that felt like Angry Birds meets the Ramones. The custom music recorded for this game really adds to that experience.” Archer also added, “We didn’t want the players to simply squash the bugs. We wanted to give them an arsenal of cool weapons to use as well.” 

Bug-O-Rama is now available for $1.99 in the U.S., and is priced accordingly in other regions worldwide. Bug-O-Rama is available through the Apple App Store and Starch Studio’s website: 

Starch Studio is a small, independent, interactive studio located in Delaware, Ohio. Archer founded the company in 2002 to design and develop creative interactive projects for local and national clients. Bug-O-Rama represents the company’s first leap into the world of mobile gaming.


If you would like further information on Bug-O-Rama or Starch Studio, please contact:

Stacie Archer, Founder, Starch Studio



UBM Tech