[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]
For Immediate Release
Santa Ana, Calif., (August 19th, 2012) -
Nicalis, Inc., developer and publisher of independently awesome
video games announces Kemco’s classic 16-bit style JRPG,
Grinsia, for release on Nintendo 3DS, Windows, OSX and Linux.
“We're excited to be partnering with Nicalis on
publishing, Grinsia, one of our JRPGs for the Nintendo 3DS and
PC,” said Masaomi Kurokawa, Deputy General Manager, Kemco
“We’re seeing a fantastic resurgence in the genre,
and hope that Grinsia is the first of many games that we can bring
to new audiences,” said Victor Rodriguez, CEO and Executive
About the game
Grinsia follows a family of three treasure hunters who go out in
search of some ancient ruins said to be full of untold riches.
Their adventure begins with little incident, but little do they
know that they’ll be caught up in a more sinister plot as the
fate of the world hangs in the balance.
¦ Heavily enhanced from the original
Complete re-localization, all new SNES-tastic soundtrack,
dual-screen support (3DS only), enhanced controls and more!
¦ Traditional JRPG anime-inspired art style
Classic, 16-bit pixel art brings you back to a bygone era.
¦ A wide range of allies, and many ways to enjoy the
Choose your allies from a wide range of characters with each
character reacts differently to each event. Play Grinsia again and
again, experiencing the different reactions of party members.
¦ Night and Day cycles
As time passes, the game changes between day and night. The
appearance of towns and open land, and the way the game progresses
will differ between day and night.
¦ 'EX Skills' system
The treasure you gain has special powers, and can be used during
battle. When you use a piece of treasure as an accessory, you
become able to use 'EX Skills'.
Grinsia continues Nicalis’ partnerships with
ultra-talented and super-awesome independent developers. Previously
Nicalis has teamed up with 8bits Fanatics (1001 Spikes), Edmund
McMillen (The Binding of Isaac: Rebirth), Studio Pixel (Cave Story,
Ikachan), Nicklas Nygren (NightSky), and Terry Cavanagh