[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]
Thursday 5th September, Bristol,
UK -- Toast Time launches on to Android (Google
Play) today with a 50%-off launch sale for the first week.
It is at a
50%-off reduced price of
$1.49 USD) for the first week of release -
that's about the price of a loaf of bread!
Google Play link:
Press Kit - to request a review copy:
- 45 action-packed missions.
- 16 exciting bread-based weapons.
- Iron man survival mode.
- Bonus COFFEE TIME mode.
- Loads of colourful hats and customisations.
- Addictive and original gameplay specifically designed for
- Achievements and online high-scores.
- Super-slick audio and calibrated soundtrack -- each level has
its own track!
About Toast Time
Toast Time is a throwback to the golden age of video games where
old-school homebrew titles fused arcade action with a distinctly
British sense of humour.
An appetising arena shoot-em-up garnished with tower-defence
elements and served warm with awesome-sauce (probably
Inter-dimensional time-blob beasties have sailed the cosmos in
pursuit of spare time, and now they've found it, tasted it, on an
idyllic Monday morning.
Assume the role of TERRY (toast-ejecting recoil & reload
system), a humble and solitary toaster with an uncontrollable love
for English breakfasts, hats and scheduling.
Tap to launch toast, crumpets and magnitudes of other breakfast
paraphernalia at the beasties. Bounce around and crush them with
your hot metallic mass. Tip over bins, and use the environments to
your advantage. Drink a little coffee and go a little crazy. Do
everything it takes to defend toast time – you are Monday
morning's final hope. Have your toast and eat it.
About Force Of Habit
Force Of Habit is
a tiny indie studio of two, currently holed-up in a plate of
biscuits in our home studio. Toast Time is our first commercial
release. Whilst making the game we've also been working on the
audio design and music on Simon Roth's game