[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]
FOR IMMEDIATE RELEASE
London, United Kingdom – 16th September 2013
– Publisher Base Games and game developer BluBee
Games are delighted to announce having signed a worldwide retail
publishing deal for
an action packed 3rd person shooter.
With an eye on classic 3rd person shooters like MDK, Iron Soul
fuses the mechanics of platforming and shooting to set the stage
for the ultimate battle between man and machine. In this case, odds
are firmly against the human race and because of that, they're
forced to trust one of the machines to help them against the swarm
of mechanical enemies.
Ted Bishop, CEO at Base Games commented, "
Iron Soul is a visually stunning project which has had a lot of
interest being BluBee’s first fully fledged developed product
and we are delighted to be working with them bringing this product
to retail stores globally”
Trailers and Screenshots can be found on the official Iron Soul
Base Games will bring
Iron Soul to European retail stores in October 2013. For
more information about Iron Soul, please visit the official website
Iron Soul is currently in the top 30 on Steam Greenlight and can
be voted for here:
About Iron Soul
Well, the short and cyber-fast answer is:
- Singleplayer but Robot-powered & Story driven - Hybrid 3rd
Person Shooter & Platformer With a Hint of Old-school Action -
Fully voiced, regardless of sanity or humanity - Achieves the
unreal by using the Unreal
The robo-tastic but slightly longer answer is:
Iron Soul is the unpredictable fusion of 3rd person shooting and
fast platforming in a story driven, 3D action game. To make it
happen, the team drew inspiration from various old school 3rd
person titles we all know and love (Name dropping MDK!). Such
elements are reinvigorated within an industrial setting full of mad
robots, unknown voices and mysterious compounds. It has been a
long, two year journey for both the project and its protagonist,
H-25 but we are finally there. Now we must stand united to
withstand the force of upcoming threat, commenly known as
Features list for list fans:
* Mechanical Tales: 2 story-focused campaigns
(Though more like 1.5) that tell the tale of one robot invasion as
well as the strange interferences our hero and his mentor suffer
from during their journey.
* Machine Perfect Controls: Fluid action and
movement controls for intense robot battles and tight air jumps.
This is one bot-mageddon that’s full of shooting, platforming
and of course, mild puzzle-solving challenges.
* Cunning Enemies: Uniquely designed enemies that
can come from the sky, ground or even underground in the most
robo-tacular fashion, forcing you to choose your weapon (And
* Combat Robo-tactic: More methodical players can
use the free and non-sticky cover system while the crazier
bot-slayers can go all in and run-n-gun their way through hostile
* Fallen World: Various environments from outdoor
valleys to underground military bases have come to life thanks to
the power of UDK. The levers are fully optimized and hold many
challenges and secrets.
* Crazy Voices: Full voice acting for all
characters... excluding our main hero of course. After all, he is
(allegedly) supposed to be a silent protagonist.
REVIEW CODE IS NOW AVAILABLE: PLEASE CONTACT TED BISHOP
About Base Games
Base Games is a London based Publisher and Distributor of
Software Entertainment working with numerous partners in the global
market bringing high quality independent products to the retail and
digital market. With over 40 years extensive knowledge of the
industry Base Games is a solution for developers looking at ways to
penetrate the European/Eastern European and Australian market.
Ted Bishop Managing Partner Base Games Ltd