GAME JOBS
Latest Blogs
spacer View All     Post     RSS spacer
 
April 19, 2014
 
Design Precepts [1]
 
An Algorithm for Discovering "Hidden Gems" [10]
 
Cult County Kickstarter: Funded Success or Public Failure? [10]
 
Can we learn anything from strange old adventure games? [1]
 
The Collectables monetization analysis [2]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
April 19, 2014
 
Insomniac Games
Associate Engine Programmer
 
Insomniac Games
iOS Programmer
 
Insomniac Games
Senior Engine Programmer
 
2K
Senior VFX Artist- Contract - EVOLVE
 
2K
Cinematic - Gameplay Scripter - Contract: EVOLVE
 
Goblinworks
MMO Producer
spacer
About
spacer Editor-In-Chief:
Kris Graft
Blog Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Mike Rose, Kris Ligman
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
Education:
Gillian Crowley
 
Contact Gamasutra
 
Report a Problem
 
Submit News
 
Comment Guidelines
 
Blogging Guidelines
Sponsor
About
spacer If you enjoy reading this site, you might also want to check out these UBM TechWeb sites:

Game Career Guide (for student game developers.)

Indie Games (for independent game players/developers.)
Press Releases

  Announcing 8BitMMO: Desktop Edition
  Share on Twitter Share on Facebook RSS
 
 
10/01/2013
 


[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

FOR IMMEDIATE RELEASE

SEATTLE, WA – October 1, 2013 – Archive Entertainment is excited to announce the Desktop Edition of 8BitMMO. 8BitMMO is an indie construction sandbox game with over 75,000 registered players where users can build houses, castles, even entire cities in a retro-style massively multiplayer world.

Previously to play the game, users had to go through the somewhat tricky procedure of installing and configuring Java to run browser applets. Desktop Edition bundles Java with the game executable and even keeps the game automatically updated. Now it's as simple as running the game from a desktop shortcut.

The Desktop Edition also includes all the recent improvements to the game, such as a new leveling system, two new weapons, two new monsters, key-doors for dungeon creators to place, a friend list, and much more.

8BitMMO is now launching a crowdsourced fundraiser to raise support for server upgrades and new platforms - backers will receive a number of exclusive rewards, including immediate private beta access to the Desktop Edition. Interested players can learn more at http://8BitMMO.net/mega

###

About 8BitMMO:

8BitMMO is a free online videogame where players can shape the world block by block. The game's engine allows for a wide variety of player made buildings.  Players can build solo, or group up and create their own towns with friends for cooperative building projects.  In either case, a grief protection system protects the player's creations from unwanted interference. The game is humorous in tone, with amusing quests and unusual enemies There is also Player vs Player and Player vs Environment combat. While the game is in ongoing development, it is fully playable on the project's website. As the project is Java based, it can be easily run on Windows, Mac, and Linux operating systems. Additional updates to the game are planned to introduce more features and content.

About Archive Entertainment:

Archive Entertainment is a one-man indie developer, Robby Zinchak. Previously a Producer at Microsoft, he has also led game creation at Capcom and Midway, producing titles such as Final Fight: Double Impact, and FLOCK!. He is now working on 8BitMMO from his home in Seattle. Robby has a long history with games: he wrote his first one 19 years ago on a cutting edge 16-color PC. Since then, he has continued to create games while retaining that same pioneering spirit.

###

 
   
   
UBM Tech