[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]
FOR IMMEDIATE RELEASE*
Spain – October 18th, 2013 - Independent
Kitchen is excited to release a new chapter for
Door, an episodic point--and--click horror
adventure game featuring stylish pixel--art graphics and a
foreboding orchestral soundtrack, for PC, Linux & Mac and other
flash- enabled devices. The game was successfully funded on
Kickstarter in late 2012, and
has now released three full chapters to the public.
In this new instalment, titled as “
The Four Witnesses”, our main character (Jeremiah
Devitt) who was believed to be dead, appears in a new strange and
unknown hostile place full of crude people, having a theatre play
ticket inside his pocket with no clue about how he got there. Then,
he will have to explore a risky and sordid slum to discover the
real truth of his past.
Additionally, this third episode features again the disturbing
and exceptional soundtrack composed by the great award-winning
musician Carlos Viola. In words of Mauricio García, project
manager of “The Last Door”: “
It’s unbelievable how Carlos maintains the outstanding
level of his work, in this new chapter the music can be defined as
a piece of art.” but this is not the only improvement,
according to the team: “
We are quite satisfied with this new chapter in many senses: it
keeps a great narrative giving continuity to the saga plot, we also
think we have improved puzzles and the new locations are really
In short, we think this is
our best chapter.” they conclude.
Concurrently with the launch of this new chapter, the indie
studio announces that “Memories”, the second episode of
“The Last Door” will be also released for free, so
anybody can enjoy it without restrictions.
Now that the new chapter is online and running, The Game Kitchen
starts their crowdfunding campaign to start building the next
episode: Chapter Four. All donations will be welcome to help this
small studio to go on with their fantastic job.
Storyline of “The Last Door”
The spine tingling story unfolds chapter by chapter, allowing
players to join in at any time to unravel the harrowing mystery
behind The Last Door. From the beginning, the story follows Jeremy
Devitt, a University professor of Philosophy, who receives a
distressing letter from an old childhood friend. Jeremy returns to
the manor of his friend to confirm his suspicions that something
terrible has happened. Jeremy will have to explore the deserted
mansion, seeking clues to unravel the terrible mystery behind his
own past and the fate of those closest to him.
In the second chapter, Devitt visits the boarding school he and
his friend attended when they were young. The school has since
become a hospital assisting the care of terminally ill
patients. As Devitt continues his dangerous journey, he
begins to suspect that there's more to the hospital than meets the
eye, and nothing is what it seems.
As mentioned above, in the fourth chapter, Devitt avoids an
inevitable death and ends up in the foggy London, where he will
have to face new and intriguing obstacles, puzzles, obscure
characters and dark secrets in a completely new gloomy scene: Old
Nichols Slum. Will Devitt be able to finally place together his
crude memories and discover the horrible secrets of his past?
The developers would like to thank everyone who has contributed
to the development of The Last Door so far. To assist in the
creation of the fourth chapter, please visit their
Key Features of “The Last Door” Saga.
In the top of the game saga features, “
The Four Witnesses” additionally stands out
Story: Travel back and explore dark and mysterious Great
Britain in the endings of 19th century, investigate ghostly and
gloomy places to uncover mysterious secrets.
Graphics: A unique visual style that will show only what's
necessary, triggering you imagination to bring the game's world
alive. Wander through uniquely designed low-res style
Puzzles: Work through various puzzles and brain teasers to
progress throughout the story.
Music: Outstanding sound effects and a haunting original
orchestral soundtrack, composed by the award winner Carlos Viola,
completes the strange and frightening atmosphere of the game.
Length: This chapter is longer than the previous ones
(around one hour of gameplay).
Deeper Narrative: The story gets players more immersed and
helps to develop and empathize with the character and his
Visuals and Features: New and amazing visuals show up in
this new chapter.
Participation: Within this chapter, the community has got
highly involved and has widely participated in the creative
Excellence: In words of the developers; this is the best
instalment so far.
- Game trailer:
- Both first chapters of The Last Door are currently available
for free in:
- Chapter assets including logos, vídeos and screenshots
can be downloaded at
- Fans of the game are encouraged to visit their social networks
- For Press:
to unlock all the mysteries of The Last Door.
ABOUT THE GAME KITCHEN
Kitchen is a small indie team based in Seville,
Spain. Funded in 2009. The team is made up of two artists (Enrique
and Mateo) and three programmers (Javier, Daniel and Mauricio), as
well as the award winner music composer Carlos Viola. The Game
Kitchen is currently developing The Last Door full time, as well as
several other ongoing projects.
*end press release