[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]
Leading indepentent mobile games publisher, Chillingo and 11 bit
studios has announced the release of the latest entry in the Apple
Design Award-winning Anomaly series,
Anomaly 2, on the App Store.
Combining an epic single-player campaign, fully-fledged online
multiplayer, and visuals unlike anything seen on a mobile device
Anomaly 2 marks the arrivial of next-generation
Lead the Yukon convoy to victory across a post-apocalyptic
wasteland as you continue to reclaim the earth from an Alien
invasion. Improve your chances of survival with new transformable
troops that give way to over one million tactical combinations to
wear down the enemy's gauntlet.
With so many battle options available, use your strategic
skills against other human opponents by errecting alien towers
or sending in your troops to tear them down in online offense vs
defence multiplayer skirmishes via Game Center.
Delivering exceptional presentation in the palm of your hands,
Anomaly 2's jaw-dropping scale, incredible
visuals, and stunning special special effects bring every battle to
Welcome to the next-generation of tower offense.
Anomaly 2 is available now on the App Store for
Chillingo, a subsidiary of Electronic Arts, is a leading games
publisher on iOS with numerous award-winning hits around the world
including Angry Birds, Cut the Rope, Contre Jour, and Anomaly
Warzone Earth. The company also publishes games for Android,
Windows Phone 7, Steam, and other digital platforms. For more
information about the company and its games, please visit
About 11 bit studios
We are 11 bit studios — a game development company based
in Warsaw, Poland, Europe, Planet Earth. Our goal is to create
exciting games for all kinds of gamers. The head concept behind the
development is to devise unique and pioneering gameplay ideas,
implement and deliver them to all main gaming platforms: consoles,
computers and handhelds. While our daily job is to develop games,
playing them after hours is our hobby. That's why we know exactly
what players need.