[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]
We are continuously receiving messages regarding the release
date of Out There. And we answer now that the game is nearly
While the game was planned to be released this autumn, we
decided to postpone to early 2014 for the iOS / Android versions
and later on in 2014 for PC / Mac.
We are working on Out There since January of 2013 and if the
game is very close to our first idea, the players feedback
we’ve got during shows convinced us to push the idea
We are confident that this delay is essential to allow us to
bring a unique experience to those who dream to explore the stars
from their tablet.
Good news is, we’re about to launch a
public beta-test very soon. We have limited slots.
So follow us on Twitter (@mi_clos) and facebook (
) if you don’t want to miss it !
About Out There
Out There is a space adventure / strategy game with pulp comics
book graphics and no combat developed by Mi-Clos Studio.
Part game-book, part resource management, Out There will allow
you to explore and survive the most hostile place to mankind :
Explore planets, gather resources, communicate with alien life
forms, craft mysterious technologies to upgrade your spaceship and
find out what is at stake in the galaxy.
Selected at Rezzed for the Leftfield Indie Games Collection.
Selected at Eurogamer Expo for the indie Games Arcade.
Gameplay trailer :
Full press kit :
Press book :
About Mi-Clos Studio
Mi-Clos is a two men, self-funded, independent game studio based
Its debut title, Space Disorder, was released in October 2012 on