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Press Releases
  GameMill Publishing and Lima Sky Debut Doodle Jump on Nintendo Handhelds with Doodle Jump Adventures and Doodle Jump Journey
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11/05/2013
 


[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

November 5, 2013 – Wait no more! GameMill Entertainment today released two new entries in the Doodle Jump universe onto Nintendo handheld gaming systems for the very first time. Developed by Smoking Gun Interactive, Doodle Jump Adventures for the Nintendo 3DS™ handheld system and Doodle Jump Journey for the Nintendo DS™ handheld system bring the award-winning design, gameplay and charming creativity of Lima Sky’s mobile gaming sensation – the #3 top paid iPhone app of all time – to fresh, new audiences.

Doodle Jump Adventures introduces an exciting new Adventure Mode to the series, featuring 48 levels, incredible power-ups and challenging boss fights. It also includes the traditional Endless Mode that first made the Doodler a success with fans of all ages. Doodle Jump Journey stars Endless Mode, along with three favorite themes:  Classic, Jungle and Space.

Doodle Jump Adventures is available now for Nintendo 3DS at $29.99. Doodle Jump Journey is also available for Nintendo DS at $24.99. Both titles are rated E (Everyone) by the ESRB. For more information on Doodle Jump, please visit www.facebook.com/DoodleJump, or follow along at www.twitter.com/doodlejump.

For additional material on GameMill’s product library, visit www.game-mill.com.

Media Contact:

Kim Manuel

Sandbox Strategies

(212) 213-2451

[email protected]

About GameMill Entertainment

GameMill Entertainment, located in Minneapolis, Minnesota is a third-party publisher of casual games for the mass market consumer.  Development platforms include PC, Nintendo handhelds and consoles including Nintendo DS and 3DS and Nintendo’s Wii system, Microsoft consoles including Xbox 360 games and entertainment system, Xbox Live online entertainment network, Microsoft GamesOnDemand and Kinect for Xbox 360, and Sony handhelds and consoles including PlayStation ®3 computer entertainment system.  With development across the globe, GameMill is a source of entertaining and fun games for all ages. For more information, please visit: www.game-mill.com.

About Lima Sky

Lima Sky, creators of the bestselling Doodle Jump, is an award-winning video game and app development studio. It was founded in July 2008 by Igor Pusenjak, a graduate and faculty at the MFA interactive design program at Parsons School of Design in New York, and Marko Pusenjak, a veteran mobile applications developer. As one of the world’s leading independent publishers, Lima Sky is dedicated to creating entertaining and innovative games across multiple platforms.

About Smoking Gun Interactive

Smoking Gun Interactive (SGI) is an independent game development studio focused on delivering high quality titles and online connected experiences that challenge the conventions of games and storytelling.  The studio has been creating diverse products ranging from original IP, AAA game concepts, XBLA titles, to mobile and online experiences. To date, SGI has successfully released 13 titles.

In 2009, Smoking Gun successfully launched its first original IP “Exoriare” through a trans-media experience delivered via an online graphic novel penned by award winning author Douglas Rushkoff, and an alternate reality game (ARG) that offered a glimpse into the IP and its story. The ARG experience concluded with a live radio broadcast from the Moon, the first of it’s kind that was intercepted by the online community in collaboration with HAM radio operators.  In 2010 SGI has worked closely with Microsoft to co-develop and deliver game content for the worldwide launch of the Kinect sensor.  In 2011, the release of technological advancements with Kinect Fun Labs and, in 2012 the introduction of the SmartGlass platform.  In 2013 SGI launched Doodle Jump for Kinect and another original IP “Freefall Racers”.

As a company, Smoking Gun continues to seek and develop products that strive to be at the forefront of innovation in the interactive entertainment industry.