GAME JOBS
Latest Blogs
spacer View All     Post     RSS spacer
 
April 23, 2014
 
The Power of Showing Your Work
 
PR monitoring - March 2014
 
iOS vs. Google Play Sales, Early 2014 Edition [1]
 
Designing "The Mating Game" in Hero Generations
 
Gamification Design vs Game Design
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
April 23, 2014
 
Square Enix Co., Ltd.
Programmers
 
SOAR Inc.
Game Designer/Narrative Writer
 
Treyarch / Activision
Associate Producer - Treyarch
 
Treyarch / Activision
Production Coordinator (temporary) - Treyarch
 
Vicarious Visions / Activision
Software Engineer-Vicarious Visions
 
Sledgehammer Games / Activision
Desktop Support Technician, Temporary - Sledgehammer Games
spacer
About
spacer Editor-In-Chief:
Kris Graft
Blog Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Mike Rose, Kris Ligman
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
Education:
Gillian Crowley
 
Contact Gamasutra
 
Report a Problem
 
Submit News
 
Comment Guidelines
 
Blogging Guidelines
Sponsor
About
spacer If you enjoy reading this site, you might also want to check out these UBM TechWeb sites:

Game Career Guide (for student game developers.)

Indie Games (for independent game players/developers.)
Press Releases

  PlayStation® Vita Unity deployment announced
  Share on Twitter Share on Facebook RSS
 
 
01/16/2014
 


[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

In March 2013, Unity Technologies announced  a partnership with Sony based on support for every single one of SCE’s PlayStation platforms, in addition to Unity for PlayStation®3.

Today, Unity announced that with Unity 4.3 they are releasing Unity for PlayStation®Vita to the public.

Developers with a licensed developer agreement from SCE for PS Vita will now be able to deploy their game to PS Vita via the Unity engine and make use of platform-specific functionality including:

·       Motion sensors

·       Front and rear cameras

·       Dual analog sticks

·       Rear Touch pad

Furthermore, Unity for PS Vita will allow them to integrate the full suite of PSN features into their games, including Trophies, Friends and Matching functionality into your game.

Unity for PS Vita allows developers to develop their game once, without rewriting the code from scratch; simply build and run it on the PS Vita devkit. Not only that, developers can now create both 2D and 3D games with Unity 4.3, animate almost anything with the native animation system Mecanim, and implement awesome graphics. 

Zoink! has just released their new game “Stick It To The Man” developed in Unity for both PS3 and PS Vita. Check out “Stick It To The Man” at  http://www.stickitgame.com/

 

 
   
   
UBM Tech