GAME JOBS
Latest Blogs
spacer View All     Post     RSS spacer
 
April 16, 2014
 
Cutting Room Critique #3: Top Indie Game Trailers of Mar-April 2014
 
Developer Interview - Star Trux
 
WRITING HOT MEN FOR GAMES? Yes, please.
 
School of Dragons: Inside Look Into An Evolving Game
 
6 tips to make your backlog lean [2]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
April 16, 2014
 
Blizzard Entertainment
Senior Concept Artist
 
Giant Sparrow
Game Designer
 
Telltale Games
Senior Platform Engineer (Xbox One & PS4) @ Telltale Games
 
Nintendo of America Inc.
Associate Software Support Engineer
 
Nintendo of America Inc.
Software Support Engineer
 
Nintendo of America Inc.
Software Support Engineer
spacer
About
spacer Editor-In-Chief:
Kris Graft
Blog Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Mike Rose, Kris Ligman
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
Education:
Gillian Crowley
 
Contact Gamasutra
 
Report a Problem
 
Submit News
 
Comment Guidelines
 
Blogging Guidelines
Sponsor
About
spacer If you enjoy reading this site, you might also want to check out these UBM TechWeb sites:

Game Career Guide (for student game developers.)

Indie Games (for independent game players/developers.)
Press Releases

  SSI’s Panzer General spirit is back
  Share on Twitter Share on Facebook RSS
 
 
01/17/2014
 


[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

POLAND (JANUARY 17 th, 2014) – Wastelands Interactive’ Fall Weiss – the only strategy game that allows you to invade Poland as Germany or/and Soviet Union – first title of the Campaign Series, a SSI’s Panzer General spiritual successor is now on Greenlight.

Fall Weiss (German codename for Case White attack plan on Poland) the first time gives the player a possibility to recreate the events of the initial campaign of World War 2. What is more important - the course of history can be changed, and the Germans and Soviets can be defeated. It's only a matter of skills (or difficulty settings).

Facts:

Scale adapted for the size of the conflict

Detailed historical units

Huge modding possibilities

Replayability factor with a lot of "what if" options

Difficulty level customizable for each country

History within a hand's reach

Only computer adaptation of the campaign

Runs well on every hardware

Features List:

  • Realistic presentation of the campaign’s events,
  • Supply Depots which are crucial to execute successful offensives,
  • HQ units boosting the efficiency of units,
  • Historical types of units, like Ulhans, Panzers, Stukas, etc.,
  • Major rivers which can really slow the offensive,
  • Over 700 of historical units, with a unique photo for almost each of them,
Almost 20000 hexes map of Poland and surroundings.  
 
   
   
UBM Tech