[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]
Bit'n'Ravh will be a 2D sidescrolling platform game, style well
known for the generation of the '80s and '90s. All progress in the
game will be made available by the exploration capability of the
player, this means that there will be several different ways to
achieve the same goal, making choices on how to explore and find
valuable and useful rewards can change the gameplay and experience
during the course of the game.
In Bit 'n' Ravh, you will help caveman Bit in your journey and
live an adventure alongside an alien called Ravh. You will be
traveling through completely frozen caves and turbulent lands
beneath a volcano, your main objective is to seek 5 keys scattered
through various hostile regions of the world. While exploring each
region, you will acquire new skills and more knowledge.
Learn and Teach - Your loyal friend Ravh will try
to guide you and teach about how to use your ability to adapt and
develop in your favor, giving you tips and pointing the way
throughout your journey.
While learning about things unknown, teach Ravh about how you
need his help, operating commands for him to assist or finding
better equipment for him.
Adapt and Invent - Going through the various
biomes, with many obstacles and challenges, you probably need some
weapons and equipment to help you, as well as tips to avoid falling
into traps. Many products can be manufactured, collecting some raw
material, or obtained through exchange (barter) with other NPCs in
the game. Rare items, that can help you in a really magical way,
can always be found in enigmatic places, you have to sift through
enough to uncover the mysteries involved, and only then, you can
enjoy the treasures.
As you develop your ability to adapt and overcome setbacks, you
will gain a natural armor that will become more rigid and strong
when you heal after you get hurt and recover your vitality.
Always have new experiences - Each new game will
be enhanced with new possibilities, the game will adapt to the
player's progress, making each game a totally different
When your life is over, Ravh will try to bring you back so that
you can complete the mission together. You will only suffer a
Player Actions - In the game you will be able to
practice many kinds of actions: trigger switches and buttons;
pickup, drop and throw; shrink, stretch objects and NPCs. You can
also ignite, freeze objects and NPCs; crush, destroy objects and
NPCs; build tools, weapons and other items; and pilot vehicles.
Communication system - All communication will be
done through simple icons and symbols expressed in balloons.
The"vocabulary" will confine itself your experience lived in the
game, the more you discover, the more you can discuss and
Abilities - Within the capability and limitations
of his humanoid form, Bit will only Grab and Stomp as skills
learned, overall you can get 10 kinds of basic skills for hunting,
transportation and aiding in game play.
Evolutions - Bit begins with some standard
evolution, from the experience gained to adapt to the game's
choices, we develop four major attributes:
Combat - You will battle your enemies and
challenges with a club at a short distance, as well as items and
ranged weapons. You can also count on evasion skills like rolling
sideways jump and crouch down. Always using the scenario to take
advantage of the situation and of the enemies, you'll gain skills
that assist you in the battles.
Procedural environment - Each stage of the game
will have independent settings to generate items, interactive
objects and NPCs, forming a unique environment every time you
Puzzles and challenges - The puzzles and
challenges may come in 3 different ways:
- Via buttons and switches that need to be pressed with weight.
The player will have to move objects to trigger these
- As cave paintings representing a jumbled puzzle to be
- Through parts of the scene that need to be overcome to avoid
damage. The player will receive rare items or bonus weapons.
Once upon a time during a primitive phase of a planet, an alien
spaceship crashed on Earth for reasons unknown. Some years later, a
caveman, Bit - a humanoid of the times - fleeing an imminent danger
eventually found the ship that was frozen inside a cave.
In the ship, Bit finds a strange creature, that he feared at
first, but realized that he was indeed fragile and after saving his
life Bit discovers a new friend.
The alien is called Ravh, and after winning the friendship of
Bit, asks for help to find 5 keys hidden in the most remote places
on the planet, thus begins an epic journey with very different
Through the journey Bit and Ravh develop their friendship, and
Bit learns enough to influence the birth of a New Era of
Besides Bit and Ravh as protagonists, the game world has over 60
Evil Mammoth, a large animal that sometimes chases
Bit as a hobby is a good example.
The entire Bit'n'Ravh project idea comes from the broad and deep
experience of a team whose purpose is to design and develop fun,
educational digital games for computers. The team has designed
games and apps for clients and now wants to publish their own to
test ludic learning techniques.
Great friendship exists within the team... This is from where
the Bit'n'Ravh idea was born.
The team expects develop the game in approximately 120 days. Our
plan is to have a link available in May 2014 on the Extinto Gamer
website and, if possible, also in Greenlight and other popular
sites. All pc versions will be
$15 to download on the internet.
Apart from offering a great game, our goal is to connect with
players interested in learning how to develop their own games and
create a place where all can share knowledge and ideas.
All of our team can be accessed in social networks. We would
like to create tutorials and even record a web series on youtube
about the day to day development and how the team is dealing with
We estimate needing $35,000 to build the basic game. The
resources will be invested in software licenses as Construct 2 and
Adobe CS, updating our hardware platform and survival money for the
development team Bit'n'Ravh.
We are counting on your help to bring this project to
Stay tuned in on the progress of the campaign via:
GOOGLE + -
Follow progress and please share our project, if you want to
write for us, we would be honored to receive your opinion and
The project team consists mostly of friends who studied together
at the digital game development program at a local college. These
friends started to work together in a variety of projects and now,
here we are... Working on the creation and game design of
Bit'n'Ravh since August 2013
Project management will be performed by Victor Hugo who exerts
this function in Extinto Gamer since 2010.
Guilherme Vargas - game developer since 2009 - is our Creative
Director and responsible for the art and production team. His
DeviantArt portfolio is
Our Chief Developer and software architect is Heitor Herzog, who
has a passion for games and coding. His experience ranges from
development of business systems to logical game development. Heitor
acquired his experience working with engines like Unity 3D and
others at other game development companies.
Experienced script writer and story teller Henrique Cappelletti
recently joined the team to help design and establish interactive
game roadmaps and story. He is responsible for organizing all the
ideas of the project, and will need the help of at least one writer
who still needs to be hired.
Jansen Cibien, a very talented programmer who has added strenght
to Bit'n'Ravh also joined to help Heitor.
This small team is the core and heart of Bit'n'Ravh. We hope to
be adding to the development and design teams as we raise
resources. Please visit our
BLOG to stay up to date on progress.
Need to be established to get the value of $ 35,000. This would
be the lowest cost plan, and would be divided into activities like
payment of team, acquisition of software licenses, in addition to
also pay the fees of consultants and the Kickstarter.
As the structure of the graph we can notice that the main costs
are for payment of fees and the human resource of the project. The
company Extinto Gamer need to recruit more people to increase their
capacity development, so our campaign is based on salary costs.
To make the well-known project, increasing its probability of
being founded, a part of the goal will be invested in consulting
and other to help pay the rewards to be sent to investors who do
To develop the game will need to purchase the business version
of Construct 2 and Adobe license. Licensed the tools to be able to
distribute the game commercially within the law are required.
Of course we are aware that the service kickstarter has a cost
and that the government imposes a tax on financial transactions,
thought about the value of goal costs with taxes and fees was
To give Bit'n'Ravh visibility and increase our opportunity, we
will keep our supporters involved, asking for opinions, testing the
game and find ways to reward them.
As we develop our characters, we plan to migrate our characters
to comic books; seasonal webseries; video lessons with techniques
of game development, TV series and a movie with "the Adventures of
Bit'n'Ravh". The game on mobile platforms will always be FREE.
Funding needs and goals:
$ 35,000 - Initial goal - Release the game for
Windows, Linux and Mac OS.
$40.000 - Stretch Goal 1 - Digital Itens Level 2 (Bonus
for all Bakers).
$45.000 - Stretch Goal 2 - 2 more game levels and 15 more
$ 50,000 - Stretch Goal 3 -Comic Pack - The comics
will tell the full story of the game. They will be delivered in
digital format for download for free in English, Spanish and
Portuguese. The comic book will tell important parts of the
relationship and the adventure Bit'n'Ravh.
$55.000 - Stretch Goal 4 -Digital Itens Level 3 (Bonus for
$60.000 - Stretch Goal 5 -Digital Itens Level 4 (Bonus for
$ 65,000 - Stretch Goal 6 -Web Serie Session - The
web series will be available in the Extinto Gamer channel on
YOUTUBE for free, with day-to-day, behind the scenes of the game
development progress. At this point we will include a video
production company that helps us execute this piece in the
$70.000 - Stretch Goal 7 -Character customization
$ 75,000 - Stretch Goal 8 -Mobile and Console Game
- For the development of the mobile and console game we will
acquire Android, iOS and Wii-u development software and hire
skilled programmers that help us reach that goal.
$80.000 - Stretch Goal 9 -Digital Itens Level 5 (Bonus for
$85.000 - Stretch Goal 10 -5 mini bosses, 20 more npcs and
more 2 levels to explore (bonus for all backers).
$ 90,000 - Stretch Goal 11 -Video Tutorial - Video
lessons will teach every step of the production of a game since the
first draft of conceptual art to the structuring and programming of
AI. We will teach all the steps from all spheres of creating a
game. The video lessons are available on the Internet with audio in
English and Portuguese.
This goal will pay teachers' salaries, voice talent and
$110.000 - Stretch Goal 12 -Level customization
$130.000 - Stretch Goal 13 -Multiplayer module.
$ 150,000 - Stretch Goal 14 -Cartoon Serie Session
- The boldest of the goals is to produce a twelve- episode season
of the anime Bit'n'Ravh. The episodes will be available on Youtube
and on the Extinto Gamer website, and bring Bit'n'Ravh adventures
Because of the work required to create the cartoon, we plan to
create a crowd-sourcing platform where professional animators and
others can participate. We are calculating that the investment of
this collaborative platform will be $ 150 k, and will cover the
purchase of specific hardware and software, cloud servers and
professionals with specific skills.
$ 5 - Standard Package -
$ 10 - Standard Package #2 -
- Your name will be immortalized in the credits of the game +
Papercraft character (PDF Download)
$ 15 - Great Package -
- All the above rewards + Backer exclusive papercraft character
$ 25 - Great Package #2 -
- All the above rewards + Digital copy of the Game (Link
Download) + Game manual and original art (PDF Download)
$ 50 - Great Package #3 -
- All the above rewards + Grants early access to development
forum + Bit 'n' Ravh Super Key Chain + You will be drawn in
animated pixel art!!!
$ 85 - Golden Package -
- All the above rewards + Exclusive in-game item (a in-game gift)
+ set of game stickers
$ 150 - Golden Package #2 -
- All the above rewards + Digital soundtrack (Download) +
Exclusive Bit'n'Ravh thermal mug
$ 250 - Golden Package #3 -
- All the above rewards + Wallpaper with your name (Download) +
Exclusive T-Shirt of Bit'n'Ravh Game
$ 275 - Diamond Package -
- All the above rewards + The Making-of of the Project
$ 295 - Diamond Package #2 -
- All the above rewards + Limited old style printed game
$ 320 - Diamond Package #3 -
- All the above rewards + Exclusive physical copy of the
$ 1,000 - Magical Package -
- All the above rewards + Exclusive physical copy of the original
soundtrack of game
$ 1,500 - Magical Package #2 -
- All the above rewards + Limited edition of Adventures of
Bit'n'Ravh hard cover book + Special poster 42x29,7cm game map +
Create a in-game item
(The item you want!)
$ 2,000 - Magical Package #3 -
- All the above rewards + Exclusive action figure +
Name a game character (A cool name that you
$ 3,500 - The Holybox -
- All the above rewards + Special hardcase box including a copy
of the game and the making-of DVD +
Create a game character (You can choose
- All the above rewards + The backer can participate in the
creation of the game, opining in development, will also have his
name included in the credits of the game executives
- Besides being part of the bench of bosses of the project, you
will be invited to join the Brazil Game Show 2014 along with your
new Extinto Gamer friends.
(The Extinto Gamer will pay all expenses for two people that
are in the Americas. For Europe it all will be included, but we
will bear only 50% of air transport, and to Asia 35% of air