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Press Releases
  CONTROL YOUR DESTINY IN ALBION ONLINE
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01/26/2014
 


[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

Berlin, January 24, 2014— Sandbox Interactive today unveils the new Destiny Board feature for their upcoming cross-platform Sandbox MMO, Albion Online.  Eschewing traditional level ups, players instead earn small perks and bonuses over a period of time by performing actions based on what their character is learning.  Players can view the full Destiny Board and sign up for the upcoming closed beta test at  http://albiononline.com/

“The Destiny Board was designed to give players some direction in a world in which there are no levels,” said David Salz, Technical Director at Sandbox Interactive, “Though players are not relying on a traditional level-up system, they are still able to plan their own Destiny in the world of Albion, and become their own unique hero.”

Via the Destiny Board, players themselves could decide how to focus the development of their character.  Depending on which of the three paths players choose (Crafting, PvE, and PvP), there will be various unlockable bonuses to acquire, which will help players design and support their own play style.  Missions on the Destiny Board will range from gathering a certain number of materials, taking or dealing damage, getting a certain number of kills, a certain level of fame, and other goals.

The Destiny Board is divided into three major areas:

The first consists of a number of missions and quests which will reward you with various vanity items as well as some small bonus stats. These missions are divided into 3 branches: PvP, PvE and Casual.  

In the center of the Destiny Board can be found all of the items in the game. Here you can unlock both the skills to equip and wear these items as well as the ability to craft them.

In the lower part you’ll find everything relating to the buildings in Albion Online. Here you can unlock new and more powerful buildings to craft.

When objectives are completed, a reward in the form of an item or building recipe, or a permanent bonus to a character’s hit points, carry weight, armor rating, or damage when using a certain weapon is granted.  This will ensure players rise swiftly up the ranks in a way which complements their individual play style. The Destiny Board is a way of providing direction to players while avoiding classification and restriction.  Creating a mage with ranged weapons, or a tank with healing spells, any combination is possible in a classless system!

In addition to the full Destiny Board, which can be reached straight from the HUD, players are given a prompt for three or more current objectives at the bottom edge of the screen at login; with these reminders, you’ll be able to pick up from where you left off last time.

Albion Online is the first true cross-platform MMO, running on different devices including Windows, iOS and Android at the same time and in the same world!  Albion Online will go into beta in early 2014 and players can get all the latest updates by following the game on Facebook at  https://www.facebook.com/albiononline and Twitter: @albiononline, or on Google+  https://plus.google.com/u/0/102755040714140552319/posts and on YouTube at   http://www.youtube.com/channel/UC9gij-VpDFWaaqn1zLM4TEQ

For more information, please visit  www.albion-online.com

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About Sandbox Interactive

We are Sandbox Interactive, an independent company founded in January 2012 and based in Berlin, Germany. We believe that the creation of your own world and interaction with other players are paramount to entertainment -- and both creating and interacting are best experienced in sandbox games. That’s why we are extremely passionate about sandbox MMORPGs. Currently, we are a team of 12 full time employees and 9 freelancers, all working hard on our project Albion Online. Most of us are coders and artists. We believe that delivering a great product is most important. That’s why we focus on our game rather than on marketing or a huge B2B network. And even more important, everyone in our team is still a gamer themselves and loves games. We hope that you will be able to feel this love in our game.