[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]
Brighton, UK, 25th February 2014: Gamer Network is
pleased to announce a broad range of exciting developer sessions
for this year's EGX Rezzed, taking place at The NEC in Birmingham
from 28th-30th March.
The EGX Rezzed developer sessions are curated by Eurogamer.net
Editor-in-Chief Tom Bramwell and bring attendees face to face with
top developers for an intimate presentation of their latest work,
often way ahead of release. As in previous years,
every session will be live-streamed on
Highlights on Friday 28th March include the previously announced
DayZ developer session at 1pm, for which Bohemia
Interactive's Dean Hall has promised "something really
Straight after DayZ, Thomas Was Alone developer
Mike Bithell will be on stage at 2pm to talk about
Volume, his upcoming stealth game.
He will be followed at 4pm by Spilt Milk Studios, whose indie
Tango Fiesta is an 80s-themed co-op shooter
roguelike that began life in the Creative Assembly Game Jam at last
year's show before it was signed up by Mastertronic for full
release. Tango Fiesta is playable on the show floor, too, where
attendees can also meet the Spilt Milk team.
Later on at 5pm, researcher Michael Cook makes his EGX Rezzed
debut to introduce visitors to
ANGELINA, the AI that makes video games, in the
last session of the day.
Saturday 29th March is also packed with interesting sessions. At
1pm, writers from Eurogamer.net will host
a panel on fear and horror in games, featuring the
likes of Dean Hall and Creative Assembly's Al Hope, creative lead
on Alien: Isolation.
Then at 2pm, Red Thread Games will also be on stage to present
Dreamfall Chapters. Developer Ragnar Tornquist
promises live gameplay, a new teaser trailer and character reveals
exclusive to Rezzed. "We'll walk through the opening parts of the
game, highlighting some of the new features and locations," said
Tornquist. "Also, we'll squeeze in a brief, world-premiering peek
at our upcoming survival horror adventure Draugen!"
At 3pm, Creative Assembly will host a presentation on the
creation of this year’s most talked about survival horror,
Alien: Isolation. The team leads will delve deep
into the development of the game from its 70s lo-fi/sci-fi design
ethos to its recreation of Ridley Scott’s original Alien, the
universe’s deadliest killer. The game will be playable on the
show floor throughout the weekend.
Closing out Saturday at 5pm, Eurogamer.net's Robert Purchese
Dean Hall live on stage about his work on DayZ and
- assuming he's up for it - what he sees in his future.
Sunday 30th March has a panel with a different spin, as writers
from Eurogamer.net quiz top developers about
storytelling in games at 1pm.
Straight after that at 2pm, it's time for
"Oh no! More zombies." Project Zomboid developer
The Indie Stone and DayZ's Dean Hall explain why no one can keep
the undead down...
Then at 4pm, it's the
Creative Assembly Game Jam session. Participants
in the Game Jam will have spent all of the first day at the show
putting together a game based on a single theme, and this session
is a chance for them to show their game to a panel of judges for
the chance to win Intel Ultrabooks.
Here's a concise list of sessions announced so far:
Friday 28th March
1pm - DayZ (Dean Hall from Bohemia Interactive)
2pm - Volume (Mike Bithell)
4pm - Tango Fiesta (Spilt Milk Software)
5pm - Come meet ANGELINA, the AI that makes video games (Michael
Saturday 29th March
1pm - Fear and horror in games (Dean Hall, Al Hope from Creative
Assembly, Will Porter from The Indie Stone)
2pm - Dreamfall Chapters (Ragnar Tornquist from Red Thread
3pm - Alien: Isolation (Al Hope, Gary Napper, Jon McKellan from
5pm - Dean Hall live interview
Sunday 30th March
1pm - Storytelling in games (speakers TBA)
2pm - Oh no! More zombies (developers of Project Zomboid and
4pm - The Creative Assembly Game Jam
There are more sessions to announce in the coming weeks as we
get closer to the show, so by the time the first visitors enter the
NEC there will be a session on the hour every day.
"EGX Rezzed is a show with a special vibe and I think this
year's line-up of developer sessions reflects its independent
spirit," said developer sessions curator Tom Bramwell. "I look for
exciting concepts, raw ambition and entertaining people and I think
every session should deliver on that. It's one of my favourite
line-ups to date."
For more on EGX Rezzed, check out
www.egxrezzed.net, where tickets are on sale
About Gamer Network Ltd
Founded in 1999, Gamer Network Ltd publishes a range of video
game websites including Eurogamer.net, the world's leading
independent video games website with local editions in ten European
languages. The company also publishes market-leading trade resource
GamesIndustry International, Modojo a leading mobile gaming website
and Outside Xbox, a video site dedicated to the Xbox community. It
also represents several partner websites including VG247.com,
RockPaperShotgun.com and NintendoLife.com and recently launched
USgamer.net. Via its Gamer Events division, the business produces
live public events and trade shows including EGX London (formerly
Eurogamer Expo), EGX Rezzed and GameHorizon, the games industry