[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]
Glasgow, Scotland –
February 27, 2014 –
Gridlock, the arena-based shooter created by Ludometrics,
launches today on GameStick. The game harkens back to a time when
games were about beating your own high-score and also about
shooting abstract shapes. Nothing more, nothing less.
Gridlock sees the player take control of four gun
emplacements, which can only move around the edge of a fixed grid.
In the middle of the grid, a variety of abstract yet lethal
geometric shapes emerge which will destroy the player’s
turrets. Unless, of course, the player can shoot the shapes
Ludometrics founder and Chief Person David Thomson said
“We had a good reception to the game on OUYA, and it will
be interesting to see how GameStick owners respond to
Ludometrics® makes games, toys and playthings you might
like. We don't focus on any particular platform or genre, but we do
focus on creating games we like to play on platforms we like to
play on. We certainly hope you'll have fun playing the games we
Ludometrics was founded on May 20, 2010 (which also happens to
be World Metrology Day), and is based in Glasgow, Scotland.
More information about Ludometrics can be found on the internet
plural noun [treated as singular]
•i. the basic rhythmic pattern of a game,
toy or plaything.
•ii. the use of mathematical methods
(especially statistics) in describing systems of play.
Origin: early 21st century; from Latin
ludo, 'I play'; from Old French
metre, with specific sense of "metrical scheme in verse,"