Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 31, 2014
arrowPress Releases
July 31, 2014
PR Newswire
View All





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Press Releases
  Red Goddess game
  Share on Twitter Share on Facebook RSS
 
 
03/04/2014
 


[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

RED GODDESS is, first of all, an action/adventure game, with fun controls, and very special "Spit character" and "Possession gameplays".

DIVINE, the teen goddess is ill. If things don't change she will die soon. Her mind is haunted by horrible creatures from her past life. Something or someone she doesn't really remember, is killing her from her childhood. 

She decides to visit the planet of her subconscious, a planet full of caves, mountains, rivers and inhabitants, friends and enemies… Deep inside the tunnels of her mind, she may find the dark side of her thoughts. Deep diving in her mind she will explore the underground of this planet where she will discover her hidden memories, thoughts and, maybe, who she really is...

Divine will have to find all the crystal pieces lost all over the planet which represent the different fragments of her memory.

Advancing along the planet, she will discover herself. She will have to overcome her fears to find out where she is failing and what she needs to do to get her powers.  Her fear and her anger follow her and materialize in two more characters, Chill and Fury, each one with different complementary skills.

The World is alive, aggressive, and will try to cheat you. Remember: The Planet and Divine are the same.

The game will be composed of different environments zones, each composed of different levels, but all connected into an big open world.

Red goddess is leaded by Yannick Puig, creator of many award-winning 3D shorts and music videos. His most remarkable work is probably I lived on the Moon

We actually have a game development team of 6 person, composed of people who have worked for games such as Gothic, Deadlight, Wanted weapons of fate, Rime (PS4).... Our team is based in  Spain (Valencia).

The music and sound design ingame is actually done by Sylvain Guehl.  http://www.sylvain-guehl.com

We could eventually grow our team with  Ronald Renkees (trailer music) to help us doing some special themes.  http://www.ronaldjenkees.com

Please support us at KICKSTARTER:

https://www.kickstarter.com/projects/yanimstudio/red-goddess

Spread the word please!!

info@yanim.net

www.yanim.net