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Press Releases
  The Last Of Us wins five awards including Best Game
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03/13/2014
 


[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

Gone Home wins Debut Game

Rockstar Games presented with Fellowship

London, 12 March 2014: The British Academy of Film and Television Arts (BAFTA) has announced the winners of tonight’s British Academy Games Awards, which celebrated the very best in games of the past year. The ceremony was hosted by Dara O Briain at Tobacco Dock, London E1, where presenters included Rob Beckett, Alex Brooker, Shaun Dooley, Hideo Kojima, Ian Livingstone, Steven Moffat, Chris Ramsay, Carol Vorderman and Wretch 32.

The Last of Us, the post-apocalyptic story of love and loss among the last survivors of humanity, took home five BAFTA awards: Action & Adventure, Audio Achievement, Best Game, Story, and Performer was presented to Ashley Johnson for her role as Ellie.

Grand Theft Auto V, one of the biggest and most technically accomplished games of the year, won in the British Game, Game Design and Multiplayer categories.

Papercraft platformer Tearaway scooped awards for Artistic Achievement, Family and Mobile & Handheld. Rex Crowle, who last year was selected as a BAFTA ‘Breakthrough Brit’ for his exceptionally promising talent, collected his first BAFTA for his work on Tearaway.

Gone Home, a game of exploration in which players piece together a mysterious family story, was awarded the BAFTA for Debut Game.

Brothers: A Tale of Two Sons, the story-driven adventure game following two brothers on an epic fairytale journey, won the BAFTA for Game Innovation. The game features the unusual control system that allows one player to simultaneously control both brothers.

The BAFTA for Music was awarded to first-person shooter Bioshock Infinite, which features a selection of iconic modern musical tracks reimagined as if they were made in 1912.

FIFA 14 collected the BAFTA for Sport, the fourth time the franchise has won an award.

Papers, Please, described by creator Lucas Pope as a “dystopian document thriller”, where players take the role of an immigration officer at a border checkpoint picked up the BAFTA for Strategy and Simulation.

Showcasing the best in young games development and design talent, Size DOES Matter – created by a team of student developers in Norway - won the BAFTA Ones to Watch Award in association with Dare to be Digital.

The Fellowship was presented to Rockstar Games for its outstanding and exceptional creative contribution to the games industry. Sam Houser, Dan Houser, Leslie Benzies and Aaron Garbut attended the ceremony to accept the Award on behalf of the company.

The Awards’ highlights programme will be broadcast on Challenge (Sky: Ch 125, Freeview: Ch 46, Virgin: Ch 139) on Friday 21 March at 10pm.

Earlier today BAFTA successfully launched its inaugural ‘Inside Games’, an event attended by the public showcasing upcoming games from the world’s biggest studios and featuring developer talks and an ‘Indie Games Arcade’.

For general Awards information:

www.bafta.org/games/awards

Kelly Smith / kellys@bafta.org

For further press information, please contact:

Bianca Boey / bianca.boey@freuds.com / +44 20 3003 6394

Emma Micklewright / emma.micklewright@freuds.com / + 44 20 3003 6353

For photography requests:

Janette Dalley / janetted@bafta.org

About the judging process:

Games were entered by both developers and publishers into all the categories listed in this release and were initially voted on by BAFTA’s games members.

The titles receiving the most votes went through to specialist juries who judge the games prior to making their nominations.

Each juror signs confidentiality papers and casts his or her votes on paper. The results in each category are not known until the envelope is opened on the night.

Registration for the Games Awards in 2015 is now open:

https://entry.bafta.org/boecp/award/list.php