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Press Releases
  Might and Delight working on Shelter 2
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03/31/2014
 


[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

Stockholm, Sweden - March 31st 2014 –Stockholm based developer Might and Delight are pleased to announce Shelter 2, a spiritual sequel to their artistic adventure game Shelter. The game, which puts players in the role of a lone lynx mother in a vast open world, will be released on Steam, GOG, and other digital platforms in the fall of 2014. 

"The essence of Shelter as a concept is keeping your family alive. But we have  decided to let the animal itself set the pace and character of the gameplay. The badger translated into a slow and linear journey - with the lynx however, Shelter 2 will become a much more forceful experience, where improving your techniques for hunting prey takes a much bigger role." says Anders Westin, CEO of Might and Delight.

Portrait of a Lynx 

The game follows the life cycle of a mother lynx, starting as a pregnant animal preparing her den for the coming litter, giving birth, and continuing in to a journey of parenthood where nurturing her cubs is paramount for survival. Shelter 2 includes more elaborate gameplay features than its predecessor, such as stamina, different types of movements, jumps and a variety of prey to kill. Besides hunting there are several maternal features such as calling the cubs closer, making sure they drink water from rivers and lifting and carrying your cubs from harm’s way. 

"We are basing the game features on the lynx´s life and behavior. That aspect makes  Shelter 2 closer to realism, and oddly enough more gamey at the same time. To simply roam the world finding prey to hunt is thrilling in itself. That´s something  we wanted to bring in to Shelter before, and it’s fantastic to see it come to life now" added Anders Westin

A vast wilderness awaits

Players of Shelter 2 set out to explore huge open territories from a safe haven - the den. A central place in the world where the lynx can always return to, either to gather strength, or to place bone trophies and other pickups such as rare plants and leafs. In addition, environments in Shelter 2 are much bigger and allow a lot more freedom than ever before, allowing players to replay the game and find favorite spots to return to. 

Similar to its predecessor, Shelter 2 will create a certain abstract mood via the unique imagery and sounds. The music is once again presented by Retro Family, awarded for their work on the Pid Soundtrack, and the visuals have been reinvented by adding dense atmosphere and lighting to the patterned graphical art-style. 

"The beauty of nature goes hand in hand with its unforgiving rawness. That is central in Shelter 2, and one of the reasons we chose to make a game about a Lynx. They are in middle of the food chain, and there are far more vicious things out on the cold tundra...”  says Anders Westin 

About Might and Delight 

Might and Delight is an independent game studio formed in Stockholm 2010. Prior to releasing the serene nature game "Shelter" (PC) "M and D" created the award winning space adventure "Pid" (PC, Xbox 360, PS3). Might and Delight have an established foundation that enables the team to create innovative games with a strong focus on integrity, often taking inspiration from art, history and other cultural expressions besides games. Might and Delight consists of both industry-veterans and indie developers with a shared ambition to place playfulness and innovative ideas over established norms. 

press@mightanddelight.com    Mail for more info on Shelter 2

www.mightanddelight.com/presskit   Game assets, logos, art

http://youtu.be/qGUV4zeHZwY  Watch the Trailer

www.mightanddelight.com  Company Website