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  PLAYCAST MEDIA JOINS CLOUD GAMING SUMMIT USA LINEUP
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07/21/2014
 


[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

FOR IMMEDIATE RELEASE


Los Altos, CA – July 20, 2013 – Cloud gaming pioneer Playcast Media announced today that its CEO, Guy de Beer, will share experiences and information gathered from the company’s successful international operations with attendees at the Cloud Gaming Summit USA. His talk, entitled “Lessons from around the World”, will take place on September 5 at the Sheraton Fisherman’s Wharf in San Francisco.

“Lessons from around the World” will focus on three core topics:

-       Helping attendees make tactical cloud gaming decisions based on statistics gleaned from three (3) years of Playcast’s active cloud gaming service, available now in 55 countries

-       Understanding how best to market cloud games to different consumer demographics who are willing to pay for the service

-       Making the most of cloud functionality to unlock new foreign and domestic markets

“Having attended the Cloud Gaming Summit in the past, I can say that it is an extremely valuable resource for any game developer or publisher considering cloud gaming,” said Guy de Beer, CEO of Playcast Media. “We’ve been offering our service through telecom and connected devices, and have learned just how valuable cloud gaming can be for introducing games, broadening the distribution channels for a game, and extending the life of a game. We really look forward to sharing that information with decision makers at the summit.”

Tom Pycraft, Event Director, VGI, says: “It’s incredible to have a company of Playcast’s caliber and knowledge speaking at Cloud Gaming USA. They have built a successful global cloud gaming business and have invaluable knowledge to share. This is crucial for publishers and developers to make informed decisions.”

Playcast Media is the world’s first cloud gaming service for cable and IPTV operators. The company’s service features the world’s major video game brands, and packages them in a set of affordable sales models, including monthly subscriptions and various rental models. The game streaming service is offered to users through devices such as set top boxes, microconsoles and other video-enabled connected devices. Playcast’s system has been in commercial operation since 2011, serving hundreds of thousands of TV subscribers in France, Portugal and Korea. It is also available to gamers in North America as a service through Ouya.

Playcast video game partners include renowned publishers such as Electronic Arts, Ubisoft, Konami, Warner Bros, 2K, Namco Bandai, Square Enix, Capcom, Codemasters, Disney, Sega, Atari, THQ, and a long list of indie studios.

For more information on the Playcast Media service, visit www.playcast-media.com. For more information on the Cloud Gaming Summit USA, visit: http://www.videogamesintelligence.com/cloud-gaming-usa/.

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